App description: Kovoclak, businessman dealing with polluting companies has a big clean-up duty to achieve...
Move the walls with your finger to help Kovoclak reach the stage exit, this is a "Touch Platform" game!

"The depth does not come alone from the gameplay or the assets, but from the games as a whole. It feels dense and complete."
Martin Wisniowski | Digital Tools

ImNoSuperMan's comments:


02-20-2010, 01:06 AM
#2
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,913
I'm TOFFT. Will report later.

02-20-2010, 01:09 AM
#3
Joined: May 2009
Location: Daydream
Posts: 3,375
Great!! I'll be waiting.
02-20-2010, 01:31 AM
#4
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,913
Game Impressions

Quote:
Originally Posted by squarezero View Post
I'm TOFFT. Will report later.
Done the tutorial and the first two levels (both of which were pretty easy). Heavy Eastern European animation flavor to this one; the art is creepy (in a good way) and the music is very atmospheric. Animation is smooth and the controls are easy to use. Basically, it's a combination platformer and slide puzzle, where you guide your hapless monster/worker across states filled with obstacles and homicidal bunnies. You can move left and right (as you would expect) and also slide whole vertical sections of the level up and down to open a your path, trap the aforementioned homicidal bunnies, etc.

A couple of annoyances:

* The game uses save points, so it's possible to lose a fair amount of progress if you have to take a phone call.

* The opening movie is nice, but there's no way to skip it -- it would be great if you could just double tap to turn it off.

So far, the game feels like a well-polished original take on the platform genre.
02-20-2010, 01:36 AM
#5
Joined: May 2009
Location: Daydream
Posts: 3,375
Sounds good so far.

Quote:
Originally Posted by squarezero View Post
Heavy Eastern European animation flavor to this one; the art is creepy (in a good way) and the music is very atmospheric.
This is why I'm particularly attracted to the game. If there's nothing too deal breaking I'll be getting this, as I like the art style too much.

Thanks for the impressions SZ.
02-20-2010, 06:20 AM
#6
Let me add some extra infos on Kovoclak:

the game features 50 stages in 4 areas ( factory, underground, oil rig and radiations zones ), ingame languages are English and French.
Kovoclak has been developed over the last 6 months by Mouky (original concept and coding) and Lingouf (graphics and music).







Mouky from caou.org

Kovoclak, Run Kovo & Bounce to the moon: http://www.caou.org
02-20-2010, 07:11 AM
#7
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,913
Thanks for such a beautiful, intriguing game caou. I do have one request: it would be great to be able to skip the tutorial -- I've had to start over a couple time due to "circumstances" (i.e. my 3 year old son), and it's kind of annoying to have to redo the whole tutorial every time.
02-20-2010, 07:19 AM
#8
Joined: May 2009
Location: Daydream
Posts: 3,375
Can we select levels to replay?
02-20-2010, 07:26 AM
#9
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,913
Quote:
Originally Posted by Squeaker View Post
Can we select levels to replay?
There's a level selection screen, so my guess is, yes, you can.
02-20-2010, 07:30 AM
#10
a level selection screen??

Can't remember I've coded such a thing!!!

No you can't replay a stage you've already completed, this is to prevent players from playing again and again the easyest stages until they get 99 lives!
That would just kill the challenge...

Kovoclak, Run Kovo & Bounce to the moon: http://www.caou.org

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