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Doodle Bomb 1.5 [OpenFeint Update]

View Poll Results: How should Master Missions be unlocked?
All should be unlocked since the ultimate goal is to complete all missions 4 28.57%
Unlock in blocks of 5 (must beat the first 5 to unlock next 5) 2 14.29%
The last 10 Master Missions are always locked. Updates will lock the new set as is now. 0 0%
Keep it the way it is... must unlock each mission in order 8 57.14%
Voters: 14. You may not vote on this poll
02-25-2010, 01:41 PM
#1
Joined: Jun 2009
Location: Murphy, TX
Posts: 650
Doodle Bomb 1.5 [OpenFeint Update]




Doodle Bomb 1.5 has been submitted to Apple for approval!

—> New scoring system. Each mission is now scored on how quick you can get the door open using the least amount of bombs. Your time and score are presented at the end of each mission!

—> OpenFeint global leaderboards. Store your best scores locally or connect to OpenFeint to see how you match up against the world!

—> OpenFeint achievements. Discover and unlock 22 different achievements as you earn OpenFeint points and post your accomplishments to Facebook and Twitter to make your friends jealous!

—> Fixed bug that allowed players to advance on Master Missions even if they didn’t get a Bomb Badge.

—> Fixed bug on Master Mission #23 that caused the gravity control to sometimes not activate correctly.

—> Various enhancements, fixes and improvements.






Thanks,
Matt

Thruster Apps
A division of Bottle Rocket.

Twitter: @ThrusterApps

Last edited by matt.johnson.mobile; 03-02-2010 at 11:08 AM.
02-26-2010, 04:40 PM
#2
Joined: Sep 2009
Location: England
Posts: 3,254
No posts? Come on, doodle bomb and OF are awesome.

hello!

02-27-2010, 09:07 AM
#3
Joined: Jun 2009
Location: Murphy, TX
Posts: 650
Quote:
Originally Posted by Mr. Crazy View Post
No posts? Come on, doodle bomb and OF are awesome.
Thx Mr. Crazy. Just implemented an aggregate leaderboard to show combined scores for each mission... can't wait to see who rises to the top.

MJ

Thruster Apps
A division of Bottle Rocket.

Twitter: @ThrusterApps
02-27-2010, 09:31 AM
#4
Joined: Nov 2009
Posts: 200
I love this game. Personally, I want MORE! LOTS MORE MISSIONS! I finish them too fast and use the minimum number of bombs on each level (if you have to set off 2 devices before you can set off the door unlock safe).
03-02-2010, 11:09 AM
#5
Joined: Jun 2009
Location: Murphy, TX
Posts: 650
Doodle Bomb 1.5 has been submitted to Apple for approval!

—> New scoring system. Each mission is now scored on how quick you can get the door open using the least amount of bombs. Your time and score are presented at the end of each mission!

—> OpenFeint global leaderboards. Store your best scores locally or connect to OpenFeint to see how you match up against the world!

—> OpenFeint achievements. Discover and unlock 22 different achievements as you earn OpenFeint points and post your accomplishments to Facebook and Twitter to make your friends jealous!

—> Fixed bug that allowed players to advance on Master Missions even if they didn’t get a Bomb Badge.

—> Fixed bug on Master Mission #23 that caused the gravity control to sometimes not activate correctly.

—> Various enhancements, fixes and improvements.






Thanks,
Matt

Thruster Apps
A division of Bottle Rocket.

Twitter: @ThrusterApps
03-02-2010, 11:11 AM
#6
Joined: Jun 2009
Posts: 10,963
Awesome!


Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
03-02-2010, 11:29 AM
#7
Joined: Jan 2009
Location: CT
Posts: 273
Not sure if this has been asked already, but if we already beat the game, will the achievements be retro active or will we need to beat the game again?
03-02-2010, 08:22 PM
#8
Joined: Jan 2010
Posts: 702
Unlock the first 3 or 5 levels. When a mission is beaten, the next locked mission unlocks. This way you're never completely blocked from advancing, but can't access everything right away.