★ TouchArcade needs your help. Click here to support us on Patreon.

(LeftRight Studios) Help us make a new (better?) game!

02-28-2010, 10:57 PM
#1
Joined: Feb 2010
Posts: 17
(LeftRight Studios) Help us make a new (better?) game!

So, we've completed two games in the App store and we have more than a few more in development, but our opinion of our own titles, and direction, is (obviously) a bit jaded. Just like we've done before, we like it when the Touch Arcade crowd keeps us in check. Here's the story:

Our first title was Smackbots. It's a robot battle beat-em-smash-em-up with button mashing gameplay, combos and so on and so forth. We just recently decided to set it FREE, for well, good. The game's no Street Fighter (speaking of that, can't wait!) but it's nostalgic, classic and entertaining.



Our second title was KatchUp ($.99), which we tested here at Touch Arcade but really never got the attention smackBOTS did. It's a time-management game running your own ketchup bottling factory. It's addictive (we think) and definitely frantic.



Between our two games there are some things so far that stand out about us, as a developer, in general. We have (we think so, anyways) our own style. You can see it in our artwork and you'll surely continue to see it down the road. We have an idea of what constitutes fun gameplay... or do we?

We made this thread to see where Touch Arcade thought a young, independent developer should go in the future? What sort of game should we make? What genre best suits our style and ability? You can treat this as almost a crowd-sourcing experiment in game development. If you think it's fun, and we should do it next, let us know.

If you haven't played our games, please do that first though. At least Smackbots (It's free...), so you know where we're coming from and where we could possibly end up. So, what's the iPhone missing? What should we change about what we've done, or what we might do next?
03-01-2010, 11:02 AM
#2
Joined: May 2009
Location: The Underworld
Posts: 9,230
I like your art style...that was certainly something that made both of your games appealing.

Suggested generic game types:
-side scrolling shooting/battle type of game where you can use resources earned to buy improvements to your character
-some sort of arcade type game with shooting or sorting elements
-an obstacle avoidance game where you have to tap to jump or move from side to side to avoid oncoming obstacles

...my favorite would be the first one where you've got character development I think...tho any of them could be very fun

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.

03-01-2010, 12:55 PM
#3
Joined: Jan 2010
Posts: 243
Make a platform game if you have the skills, don't bother with another fighter, smackbots was downright awful, no offense.
03-01-2010, 01:34 PM
#4
Joined: Jun 2009
Posts: 10,965
Zombies vs Pirates vs Ninjas, ragdoll style - IN TANKS!



Seriously - choose your side, you get a tank and your ninja, pirate or zombie is sitting in the turrent. Controls are move tank left/right, fire and raise the gun up/down.

Tanks are fairly indestructable, and mostly bounce around - you have to kill the ragdoll enemies controlling them. Some tanks would of course have shields (so you have to shoot over) or weak spots (which you have to shoot through) maybe even destructable armor.

There could be all sorts of fun stuff to shoot/knock over/drive over along the way, and boss fights against big tanks or fortresses.

Maybe enemy tanks would blow up once they were rider-less, the rider would twitch helpless on the ground until you drove over and squished them. Make sure there are lots of goofy sound effects for this sort of thing.

Idea presented copywright broken, I hereby give full permission for anyone to use this idea however they choose. Mentioning drelbs in the credits would be appreciated.

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
03-01-2010, 01:42 PM
#5
Joined: Oct 2009
Location: the 56th realm of existence
Posts: 5,948
Quote:
Originally Posted by aros2k View Post
Make a platform game if you have the skills, don't bother with another fighter, smackbots was downright awful, no offense.
but it was simple and funny, which is why it got more attention

Beta tester of 54 games
Quote:
Originally Posted by crex View Post
Thats a nice lookin gun.
03-01-2010, 04:20 PM
#6
Joined: Aug 2009
Posts: 1,185
Definitely a side scroller. I would love a side scrolling shooter or platformer in that style.

Game Center: B34$T
Proud beta-tester for a bunch of cool games.
Dual-stick shooter fan
03-01-2010, 04:44 PM
#7
Joined: Jan 2010
Posts: 243
I agree the art style is a winner, smackbots platformer anyone?
03-01-2010, 04:54 PM
#8
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
animal crossing or super smash brothers type game! both are ambitious, but i believe in you!
03-01-2010, 05:48 PM
#9
Joined: Nov 2009
Posts: 595
A side-scrolling platformer definitely.
03-01-2010, 05:50 PM
#10
Joined: Oct 2009
Location: FLA, USA
Posts: 2,598
Quote:
Originally Posted by Noman View Post
A side-scrolling platformer definitely.
why? there are SO many of those?