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#11
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Quote:
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#12
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Thanks!
As for the fast-forward problem, couldn't you have the recorded time go twice as fast also? Then it really wouldn't affect the leaderboards. You can save multiplayer for Dungeoned 2 I guess... |
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#13
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I agree, some music during the levels would help a lot. Some music from The Quest like you put in the trailer would be fun for the fans, but could look a bit cheap to some. It would still be better than nothing :P
Also found a bug. When you go back to replay a level, your gold window in the shop only counts the coins from levels previous to the the one you are playing on, and not all the levels you have beaten. For example, I'm on level 15 or so and have 35 gold. When I go back to replay level 5, I have 2 gold. And when I go back to level 15 I have 35 gold again. |
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#14
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Quote:
![]() That's not a bug. You are going through the game linearly, one level at a time. You can go back and replay a level to try to get a better time or more gold, but you have to work with what you have collected up till then. If you could use all the gold you collected on all levels on any level, you would have an unfair advantage.
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#15
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, we would be thankful.
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#16
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Alright, I'll try to get it up sometime soon.
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#17
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Oops. Replied to wrong message.
Last edited by RagManX; 03-03-2010 at 10:46 PM.. Reason: Replied to wrong thread. |
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#18
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there's now a Lite to try:
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#19
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Now FREE!
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#20
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For a day.
![]() It has been selected as the featured game for OpenFeint's Free Game of the Day promotion for November 10. Enjoy! |
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