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Espgaluda II (aka greatest bullet hell shooter) goes to app store

03-05-2010, 07:42 AM
#1
Joined: Feb 2009
Posts: 472
Espgaluda II (aka greatest bullet hell shooter) goes to app store


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http://twitter.com/cave_world_en
http://www.cave-world.com/en/games/espgaluda2.html

Date: April 10
Price: $4.99 in Japan only (launch price only, $8.99 after that)
Following its launch, a single stage free demo will also be made available.

Details
Cave is readying two modes of play: iPhone and Arcade. Arcade mode replicates the arcade version. iPhone Mode adds a new "Awakening Pulse" system, where you tap the screen to send out a pulse that transform enemy bullets into spirit stones.

The game also supports an internet ranking mode via the OpenFeint system.

Controls
As the game is sheer havoc with the amount of sprites rendered having your finger obscure any part of the gameplay screen would be a big no-no. That is why a trackpad-like control system is implemented at the bottom of the vertically held screen, enabling you to still have precise control but without any of the actual gameplay being obscured.


Some bad news
Oh, and now for some bad (but expected) news for certain ipod owners. The game is designed for 3GS and touch 3rd gen. This was to be expected because bullet hells really push a system with the crazy amount of sprites that are displayed at any one time, and keeping a stable framerate of 60fps at all times is a must.

The game will run on older models, but it will be unplayable due to the choppy framerate.

Last edited by GDSage; 04-05-2010 at 09:57 AM.
03-05-2010, 07:51 AM
#2
Joined: Nov 2008
Posts: 1,165
I just soiled myself

"I have nothing to say, and I'm saying it" - John Cage
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03-05-2010, 08:03 AM
#3
Joined: Nov 2009
Location: State of Hysteria
Posts: 1,491
Send a message via AIM to RankoSao
This makes me happy like you wouldn't believe...

DEFY THE COSMOS!
03-05-2010, 09:08 AM
#4
Joined: Aug 2008
Posts: 4,229
Holy cow! I don't know how they are going to have this thing be controlled without your fingers obscuring the screen into unplayability, and I really can't see motion control working for something with the level of precision required in a Cave shmup, but I'm definitely looking forward to finding out!
03-30-2010, 02:16 PM
#5
Joined: Mar 2010
Location: japan
Posts: 14
video trailer

ESPGALUDA II for iPhone/iPod touch Promotional Video
http://www.youtube.com/watch?v=uU_mEzgcC9Y
03-30-2010, 02:40 PM
#6
Joined: Dec 2009
Location: London
Posts: 1,291
Wow, that looks like so much win. It looks you can use the bottom part off screen to control the ship as well, so your fingers don't intrude too much on the gameplay.

Hope this comes out soon, there hasn't been a real bullet hell shooter on the iDevice yet.

'A delayed game is bad for now, but a bad game is bad forever' - Shigeru Miyamoto
03-30-2010, 02:41 PM
#7
Joined: Jun 2009
Posts: 10,569
Embedded:

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Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
03-30-2010, 02:49 PM
#8
Joined: Dec 2009
Posts: 450
Sold!!
03-30-2010, 02:54 PM
#9
Joined: Dec 2009
Posts: 450
Quote:
Originally Posted by crunc View Post
Holy cow! I don't know how they are going to have this thing be controlled without your fingers obscuring the screen into unplayability, and I really can't see motion control working for something with the level of precision required in a Cave shmup, but I'm definitely looking forward to finding out!
Or they can implant the touch and drag type of control. Since the bottom part of the screen is open for use then your finger may not need to be exactly on the aircraft, utilizing the button part of the screen as a trackpad on Laptop.
03-30-2010, 03:43 PM
#10
Joined: Dec 2009
Posts: 4,086
Send a message via Skype™ to iVaro
I like it but would prefer to have it on an iPad


I have beta tested 57 games,
Now a reviewer at App Score!,
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