Default language when user's language is not supported
My game has support for English, French, Italian, German and Spanish. It automatically selects the language based on the iPhone’s global settings. What do you think I should do if the device is set to a language the game doesn’t support? I guess adding a language selection UI would be nice but how important is it really? Since I didn’t plan for this ahead of time it is unlikely to be added now. (the game is feature complete and almost done with beta). Currently it defaults to English if the user’s language isn’t supported. Would it make sense to have different defaults for different languages? For example, if the phone is set to Portuguese would I be better off showing Spanish or English?
James C. Smith - Game Developer - Reflexive Entertainment - Creator of Ricochet Infinity, Ricochet Lost Worlds, Ricochet Xtreme, Big Kahuna Reef, CasualCharts.com