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Flick Bowling 2

03-10-2010, 01:08 PM
#1
👮 Spam Police 🚓 [Original Poster]
Joined: May 2009
Location: The Golden State
Posts: 5,809
Flick Bowling 2

http://freeverse.com/iphone-os/product/?id=9014

Quote:
FEATURES

Real physics!!!
6 unique playable characters
5 detailed environments from throughout space and time
Hotseat & Bluetooth Multiplayer modes
Lightning quick Fast Lane game mode
Collectable pins & bowling balls
Plus+ Online Leaderboards, Awards and Friends





Add me on Steam for TF2: eggzbacon

Last edited by salsamd; 03-18-2010 at 03:52 PM.
03-11-2010, 10:42 AM
#2
Joined: Nov 2008
Location: San Francisco
Posts: 430
Just wanted to stop by this thread and say hi.

Flick Bowling 2 was developed on the "Warp Engine" the same engine powering Warpgate. If anyone has questions, I can get them answered.

I've made a lot of games. You've played them.

03-11-2010, 10:49 AM
#3
Quote:
Originally Posted by Hippieman View Post
Just wanted to stop by this thread and say hi.

Flick Bowling 2 was developed on the "Warp Engine" the same engine powering Warpgate. If anyone has questions, I can get them answered.
I'm assuming that this means that the real physics update for Flick Bowling 1 is cancelled (kind of assumed it was, anyway)...
03-11-2010, 11:16 AM
#4
Joined: May 2009
Location: Detroit, MI
Posts: 1,054
I have some questions:
(Sorry in advance for question 3, you may have no idea about it and it's not aimed at you. Maybe you have heard something being in the business though?)


#1 - Will we have to keep paying to keep playing? (NGMoco's Brilliant plan)

#2 - When will it be released?

#3 - Are the PROMISED physics for Flick Bowling 1 still coming or did that turn into a sour deal.
As fans, we held our end up and paid, passed the word, and kept playing.

As Freeverse, they promised but never followed through (as most LARGER developers do). Odd, the really small developers are so trustworthy though.
Sort of like Popcap with Peggle - Big Dev - Promised Music - Never Happened.
03-11-2010, 11:21 AM
#5
Joined: Apr 2009
Location: 31.560499, -111.904128
Posts: 7,471
I'm guessing that we will have to pay for each bowling ball that we bowl.
Thanks to ngsucko

Hakuna Matata
03-11-2010, 12:31 PM
#6
Joined: Nov 2008
Location: San Francisco
Posts: 430
Quote:
Originally Posted by LBG View Post
I'm guessing that we will have to pay for each bowling ball that we bowl.
Thanks to ngsucko
Really? Really? That's what you are going with? No. You buy it, you have it.

We worked for a while to get real pin physics into Flick Bowling 1. It just wasn't working. It had to do with the structure of the game. So all that work was rolled into Flick Bowling 2.

This isn't just a reskinning or a small update. It's a new everything. It has a modern game engine, modern physics engine, modern sound engine and a lot more.

It should be released soon. It was already submitted to the app store.

I've made a lot of games. You've played them.
03-11-2010, 12:34 PM
#7
Joined: Oct 2009
Location: the 56th realm of existence
Posts: 5,948
guys... the sig...

LOOK AT THE SIG! (lol, that was from the warpgate thread)

Beta tester of 54 games
Quote:
Originally Posted by crex View Post
Thats a nice lookin gun.
03-11-2010, 12:40 PM
#8
Joined: Apr 2009
Location: 31.560499, -111.904128
Posts: 7,471
Quote:
Originally Posted by Hippieman View Post
Really? Really? That's what you are going with? No. You buy it, you have it.

We worked for a while to get real pin physics into Flick Bowling 1. It just wasn't working. It had to do with the structure of the game. So all that work was rolled into Flick Bowling 2.

This isn't just a reskinning or a small update. It's a new everything. It has a modern game engine, modern physics engine, modern sound engine and a lot more.

It should be released soon. It was already submitted to the app store.
Oh, well in that case I look forward to it

Hakuna Matata
03-11-2010, 01:09 PM
#9
Joined: Dec 2009
Location: Brooklyn, NY
Posts: 9
Hey everyone!

I'm the producer on this project so I can answer your questions as well. Like Mr. Hippieman said, this isn't just a small update, it's a brand new game. We looked at all of your complaints, comments and suggestions for Flick Bowling 1 and addressed them for the sequel. This will not be a "Freemium" game, there will be a paid version and it will be hitting the app store very, very soon.

I'm really excited about this game and I think you guys are going to love it!
03-11-2010, 01:24 PM
#10
To tell you the truth, I was pissed for a bit that Flick Bowling didn't get the pin physics update.


Then I got over it. I've downloaded, played and enjoyed almost every Freeverse game since then and I've even had a few days where I'd reinstall Flick Bowling and replay it. I certainly got $.99 worth of entertainment from it.

If this is what they decided was the best way to approach a better all-around experience, then I'm all for it

I'm looking forward to Flick Bowling 2 and will be getting it as soon as it becomes available. Is there a price listed somewhere?

Richard

GameCenter: rich_952000
I'm generally active on Twitter concerning all things iOS, PS and Nintendo; Hit me up
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