Originally Posted by LOLavi
See the dialog part is usually the one making RPGs boring. I like a good story, but with RPGs set in medieval time or god knows what made-up time are always boring to me. But as I said, the combat looks really good! /.../ Well that's why I'm not an RPG fan. Like I love stories in say, Puzzle Agent or Squids, but I find the traditional RPG stories really dull and boring.
Hello there fellow Touch Arcade member!
I would be very pleased if you, good sir, would do everyone a favor and be so kind that you would be quiet for a few months on this thread. You see, I think that my head may get a headache from reading all those posts from yours.
Sincerely, your good friend Primoz.
Originally Posted by JoshCM
we'll just give him a better reason to save the king this time.
I actualy do. But my huge story would have to be set in three different time periods and split in 4 games (present (to begin the story), then medieval (prologue), WWII (you can't go wrong with that one) and then present for el grande finale (finish the story).
The world would be realistic with little fantasy elements, but all would be scientifically explained, so it would keep the realistic feeling.
Well that clearly wouldn't be a RS title, but you can make a new one. And don't forget that I get a 20% cut from the sales.