Hey, does Ravensword 2 have more OpenGL ES 2.0 optimization? On 3GS devices, the first Ravensword had better draw distance and a clearer look, but how about adding shadows or bump map texturing in this one? That would really be great! I would especially love the bump texturing, and shadows would just be an added bonus.
Last edited by steelfires; 03-15-2010 at 09:58 PM.