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making ipod games

03-17-2010, 07:34 PM
#1
Joined: Jun 2009
Location: canada
Posts: 95
making ipod games

so i want to make a simple ipod game, it does not have to be 3D, what is the best program to use...

Last edited by jezzze; 03-17-2010 at 07:37 PM.
03-17-2010, 08:00 PM
#2
Joined: May 2009
Location: Roseville California
Posts: 818
First off you need a mac. Also making a game (even a simple one is not that easy and is time consuming. I prefer using straight code as it is easier for me but here are some of the more popular programs used to help make idevice games

Torque http://www.torquepowered.com/products/consoles

Cocos2d (out of what I have used this is my personal favorite) http://www.cocos2d-iphone.org/

Unity (costly but good for 3d games) http://unity3d.com/unity/features/ip...ublishing.html

03-17-2010, 08:14 PM
#3
Joined: Jun 2009
Location: London, UK
Posts: 3,741
Trying not to judge, but it sounds like you don't have any developing experience, so... GameSalad.

  /l、
゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ
03-17-2010, 08:20 PM
#4
Joined: May 2009
Location: Roseville California
Posts: 818
Quote:
Originally Posted by MidianGTX View Post
Trying not to judge, but it sounds like you don't have any developing experience, so... GameSalad.
GameSalad?
03-17-2010, 08:25 PM
#5
Joined: Dec 2009
Posts: 137
It took me 5 hours to make a rock paper scissor game.
Dont think making a game is easy.
03-18-2010, 11:58 AM
#6
Joined: Jun 2009
Location: canada
Posts: 95
Quote:
Originally Posted by nephilim apps View Post
First off you need a mac. Also making a game (even a simple one is not that easy and is time consuming. I prefer using straight code as it is easier for me but here are some of the more popular programs used to help make idevice games

Torque http://www.torquepowered.com/products/consoles

Cocos2d (out of what I have used this is my personal favorite) http://www.cocos2d-iphone.org/

Unity (costly but good for 3d games) http://unity3d.com/unity/features/ip...ublishing.html
why do you need a mac? i have a PC

Last edited by jezzze; 03-18-2010 at 12:11 PM.
03-18-2010, 06:36 PM
#7
Joined: Jan 2010
Posts: 25
Your best bet is to start by reading the docs at http://developer.apple.com/iphone.

That should probably answer 95% of your questions of whats required to get started...
03-18-2010, 06:49 PM
#8
Joined: May 2009
Location: Roseville California
Posts: 818
Quote:
Originally Posted by jezzze View Post
why do you need a mac? i have a PC
Then sadly your out of luck as the iphone sdk is only compatible with macs.
03-18-2010, 07:03 PM
#9
Joined: Sep 2009
Location: xor eax, eax
Posts: 755
Quote:
Originally Posted by shaneguay View Post
Your best bet is to start by reading the docs at http://developer.apple.com/iphone.

That should probably answer 95% of your questions of whats required to get started...
Yep. You should first check out what are the prerequisites.

Then write your own "Hello iPhone", go through a lot of tutorials, learn about software *and* game development, design patterns, etc.
Once you are through these you should start developing your first game. Have fun and be patient - it might take some time!

Last edited by Carlos; 03-18-2010 at 07:06 PM.
03-18-2010, 11:25 PM
#10
Quote:
Originally Posted by jezzze View Post
why do you need a mac? i have a PC
This is only because Apple owns the iPhone and Mac and they can use the iPhone to sell a few Macs. After looking around to see if you really needed a Mac to program, it seems like you don't; you only need a Mac to program an app to submit to the app store (and you have to pay $99(?)) in order to be considered an official app developer by Apple. If you want to learn how to program using the iPhone SDK it seems that there are open source alternatives (although they all seem to require a jailbroken iPhone). You won't make any money that way, but you'll learn and that might be more valuable. Hope that helps!