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  #1  
Old 02-07-2009, 06:40 PM
Rocketman919 Rocketman919 is offline
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Ok, i am a beginner but just had a question. I am about halfway through my Learn C book, and i dont understand for the life of me how a game can be made out of this. Maybe i just havent gotten to that part in the book yet, or maybe it comes in on one of my later books, but right now all i am learning is things like printf, if-else statements, variables, operators, etc. Just general coding stuff.

So i guess my overall question is, how does a game work?
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  #2  
Old 02-07-2009, 07:15 PM
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Zwilnik Zwilnik is offline
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Originally Posted by Rocketman919 View Post
Ok, i am a beginner but just had a question. I am about halfway through my Learn C book, and i dont understand for the life of me how a game can be made out of this. Maybe i just havent gotten to that part in the book yet, or maybe it comes in on one of my later books, but right now all i am learning is things like printf, if-else statements, variables, operators, etc. Just general coding stuff.

So i guess my overall question is, how does a game work?
That's already enough to write a simple text adventure (I've got a sample one I wrote years ago but it's a Codewarrior format, so I'll have to convert it to Xcode at some point).
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  #3  
Old 02-07-2009, 07:28 PM
Schenk Studios Schenk Studios is offline
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RocketMan, check out some of our tutorials. Especially the ones on animation. That should give you some idea of how a game could possibly be developed!

Last edited by Schenk Studios; 02-07-2009 at 08:18 PM..
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  #4  
Old 02-07-2009, 08:28 PM
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Eric5h5 Eric5h5 is offline
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Originally Posted by Rocketman919 View Post
Maybe i just havent gotten to that part in the book yet, or maybe it comes in on one of my later books, but right now all i am learning is things like printf, if-else statements, variables, operators, etc. Just general coding stuff.
That's what games are made of...lots and lots of "general coding stuff". Think of those things as building blocks. Unfortunately (or maybe not), there isn't a magic "make a game" command.

--Eric
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  #5  
Old 02-08-2009, 02:15 AM
ipodtouchuser ipodtouchuser is offline
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Originally Posted by Eric5h5 View Post
That's what games are made of...lots and lots of "general coding stuff". Think of those things as building blocks. Unfortunately (or maybe not), there isn't a magic "make a game" command.

--Eric
Yep! Unlike what many people think, you don't type in "make awesome game," press Enter, then have an awesome game appear on your desktop.
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  #6  
Old 02-08-2009, 03:59 AM
Rocketman919 Rocketman919 is offline
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Quote:
Originally Posted by Eric5h5 View Post
That's what games are made of...lots and lots of "general coding stuff". Think of those things as building blocks. Unfortunately (or maybe not), there isn't a magic "make a game" command.

--Eric
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Originally Posted by ipodtouchuser View Post
Yep! Unlike what many people think, you don't type in "make awesome game," press Enter, then have an awesome game appear on your desktop.
I know that. You didn't answer my question. Let me rephrase it. How do lines of text and pictures form a playable game?
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  #7  
Old 02-08-2009, 07:56 AM
Modus Modus is offline
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Originally Posted by Rocketman919 View Post
I know that. You didn't answer my question. Let me rephrase it. How do lines of text and pictures form a playable game?
I feel a zen moment coming on.

Philosophy aside, you've learned a little about a language, and the next step is to learn how to apply it in a specific environment. So Obj-C, is useful in Cocoa, where Cocoa contains all the code for handling platform-specific functionality: displaying images and text, accessing data, input, etc.. (read about the meaning of API's and Frameworks)

Once you have a better grasp on how to make things move around and generally do the stuff you'd like it to, you can plan a game. Start with utterly basic stuff, no matter how ambitious you are... too much ambition too early will just lead you down complicated roads and you'll learn nothing and be frustrated by everything.

Bring much patience...

Last edited by Modus; 02-08-2009 at 07:59 AM..
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  #8  
Old 03-02-2009, 09:01 PM
CladCreations CladCreations is offline
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Originally Posted by ipodtouchuser View Post
Yep! Unlike what many people think, you don't type in "make awesome game," press Enter, then have an awesome game appear on your desktop.
ahhahahahahahhHAHHAHaha thats the funniest thing ive ever read in a forum LOL OMG hahahahah
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  #9  
Old 03-02-2009, 10:26 PM
PointOfLight PointOfLight is offline
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Originally Posted by ipodtouchuser View Post
Yep! Unlike what many people think, you don't type in "make awesome game," press Enter, then have an awesome game appear on your desktop.
That certainly explains a lot
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  #10  
Old 03-03-2009, 12:22 AM
gillygize gillygize is offline
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I guess your question has to do with interfaces? So lines and graphics can become a game when you learn how to change the lines and graphics in response to something the user does, like a keystroke or, in the iPod Touch's case, a tap on the screen. Does that answer your question?
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