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App description: Game preview on Youtube: http://www.youtube.com/watch?v=nkuOWs9j0L4
Story of Van Helsing: The Undead Slayer
Van Helsing travel anywhere in the world to destroy the Undead.
Undead is the plan of railway transport them around the world. To hold all parts of the world. And making the world into another dark age.
Van Helsing's duty is to stop this plan as soon as possible.

Game Features:
-99 Level and more in the future.
-5 Type of Level and more than 100 form.
-8 types of weapons and more in the future.
-4 Type of Clothing set and more in the future.
-3D sound.
-Auto Save after finished level or dead.

ImNoSuperMan's comments:

03-19-2010, 05:12 PM
Joined: Jan 2010
Posts: 3,559
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I'll pass.

03-19-2010, 05:19 PM
Joined: Jan 2010
Location: Earth......for now
Posts: 679
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03-19-2010, 05:49 PM
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Congrats on the release, but ... not really something I'd be interesting. It's been done before many times and I don't really see much that's different here in terms of gameplay.

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Currently working on: Music for Spirit Hunter Mineko
03-19-2010, 05:54 PM
Joined: Mar 2010
Location: iPhoneLand
Posts: 2,110
The game seems fantastic ...

Although Van Helsing seems a little bit gay!!

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03-19-2010, 05:58 PM
Joined: Dec 2009
Location: Ohio
Posts: 2,587
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The movie was great, but this games looks...meh.
03-19-2010, 06:36 PM
Joined: Apr 2009
Location: Australia, mate!
Posts: 8,419
Is this a joke?

03-19-2010, 07:19 PM
Joined: Apr 2009
Location: Somewhere between Genius & Insanity
Posts: 52

I like the fact that the levels you were showing weren't the "traditional" in this well-worn genre on the iPhone. That said, it looks like all of the enemies favor a specific side, killing one of the little pieces of gameplay in this genre (left & right enemy management).

Also, I'm not sure what this has to do with "Van Helsing" (ignoring the movie; as everyone should ). The in-game character doesn't look like "Van Helsing" and outside of the werewolves, they don't seem like Van Helsing-like enemies.

Now, if you've got 36+ levels of variety and can work out some of the issues where enemies come onto screen, you might have something. I'm not going to get into the quality of elements, because you didn't come off as someone who thought you invented sliced bread, just a guy (or 2-3), trying to get something out there.

I'm curious, what technology are you using? How many people? How long?
03-19-2010, 07:38 PM
Joined: Mar 2010
Posts: 126
Not trying to be rude, but this looks awful.

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