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My experience on going FREE for 48 hours

03-21-2010, 03:07 AM
#1
Joined: Aug 2009
Posts: 199
My experience on going FREE for 48 hours

Since I was selling only around 3-5 copies for Card Drop each day, I decided to give it away for FREE for 48 hours and experiment how it would fare. I had it included on FreeAppCalendar and didn't know that it was going to be their flagship game. I was surprised when I received over 5,400+ per day and my game quickly went up from nothing to #5 on FREE Card Games US! While I didn't generate any revenues from this, I just thought I'd share my experience with everyone and the lessons I learned from this: http://bit.ly/dn18M8

I saw another thread about going FREE w/out publicity--I just thought I'd post the other side of it (with publicity).

Lesson of the story: If you're at the bottom, there's no way but up! Don't lose hope--be positive at all times!
03-21-2010, 02:55 PM
#2
So what happened after the price when back on?
03-21-2010, 10:17 PM
#3
Joined: Sep 2009
Location: UK / Toronto
Posts: 602
Quote:
Originally Posted by design219 View Post
So what happened after the price when back on?
Read the article.
03-22-2010, 04:50 AM
#4
Joined: Aug 2009
Posts: 199
Yeah.

My sales for Card Drop increased to around 60% since I converted it back to a paid app. Not bad, right?
03-22-2010, 07:37 AM
#5
Ah, yes, very, very interesting. Thanks for sharing this info.