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Chromodyne v1.1 Sneak Peek

03-24-2010, 10:45 PM
#1
Joined: Jul 2009
Posts: 354
Chromodyne v1.1 Sneak Peek

Just wanted to post a new video (in high definition, no less!) showing some of the cool new things coming in Chromodyne 1.1

03-28-2010, 08:33 AM
#2
Joined: Jul 2009
Posts: 354
Just updated the old Chromodyne Trailer to include the latest 1.1 graphics updates. Going to throw together some patch notes soon and post them once the update is submitted to Apple.

03-29-2010, 01:42 PM
#3
Joined: Jul 2009
Posts: 354
I just finished uploading 1.1 to Apple not 10 minutes ago, and barring any unusual rejections, it will be available any day now hopefully!

Here's what you can expect in 1.1:

* New special effects and graphics
* New Score Chains: keep making combinations to boost your score!
* 4 new awesome music tracks from the excellent Kevin MacLeod
* Improved game timing means less downtime after making a combination and faster gameplay!
* Improved ring selection indicator
* Improved load time and added spinner to indicate loading
* 3D lighting has been improved
* Cutscenes are now skippable
* Fixed some graphical glitches

I've also attached some screenshots you can have a look at
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