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  #91  
Old 03-30-2010, 11:48 AM
aros2k aros2k is offline
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iPod Touch (4th Gen), OS 4.x
 
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Very fun game from what i've played so far, definitely worth picking up for platforming fans.

How do you go back to a completed world to get the other keys though?
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  #92  
Old 03-30-2010, 12:17 PM
baldy9 baldy9 is offline
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iPhone 3G, OS 3.x
 
Join Date: Mar 2010
Posts: 5
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Quote:
Originally Posted by mariano774 View Post
I've tried the lite version and the game is perfect, only thing that keeps me from buying it though is that I get the feeling that the ball is rahter a simple character in contrast with the great backgrounds, I mean is just a ball, you have to do a full stop just to see the eyes. IMO a character like in fury of the furries with eyes hands and legs would be so much better and would make it a must buy for me, any plans to do that or am I making nosense at all ??
I actually quite like the ball.

Just killed Drallo!!...and then it crashed to desktop and when i reloaded it didn't let me have the kill.
On my second attempt my battery died...he must just not want to die :P

EDIT: Got a time of 4.55.75

Last edited by baldy9; 03-30-2010 at 12:44 PM..
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  #93  
Old 03-30-2010, 12:46 PM
jonaswills's Avatar
jonaswills jonaswills is offline
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iPhone 4S, iOS 5.x
 
Join Date: Nov 2008
Location: Colorado
Posts: 396
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Quote:
Originally Posted by aros2k View Post
Very fun game from what i've played so far, definitely worth picking up for platforming fans.

How do you go back to a completed world to get the other keys though?
While in the level select hit menu and go to world select.

Quote:
Originally Posted by baldy9 View Post
I actually quite like the ball.

Just killed Drallo!!...and then it crashed to desktop and when i reloaded it didn't let me have the kill.
On my second attempt my battery died...he must just not want to die :P
Ohh no! When did it crash? Right as you made the last hit or in one of the menus? Next time you sync your iPod if it asks if you would like to submit to Apple hit yes, we will get those crash logs to take a look.
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  #94  
Old 03-30-2010, 01:00 PM
baldy9 baldy9 is offline
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iPhone 3G, OS 3.x
 
Join Date: Mar 2010
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Quote:
Originally Posted by jonaswills View Post
Ohh no! When did it crash? Right as you made the last hit or in one of the menus? Next time you sync your iPod if it asks if you would like to submit to Apple hit yes, we will get those crash logs to take a look.
Yes on the last hit before the story slides come up.
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  #95  
Old 03-30-2010, 03:51 PM
MartiNZ MartiNZ is offline
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I didn't get a crash but then I didn't get the story slides either as I clicked Select Key rather than Continue just in case there was another one there - I really have issues with the options on that results screen.

@galaxygrrl: 60 minutes on Impossible? not 60 hours . Total playing time for 101 keys has been about umm ... 11:30pm-1am Sunday/Monday, 7pm-midnight Monday, 9pm-midnight Tuesday = 9.5 - 10 hours, and well spent at that .

@jonaswills: seriously. So has Mr tpjeff managed the achievement to do Impossible? with no lives lost? As I said plus+ couldn't handle that idea, it caused a singularity (crash).
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  #96  
Old 03-30-2010, 05:29 PM
baldy9 baldy9 is offline
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iPhone 3G, OS 3.x
 
Join Date: Mar 2010
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The level name is missing on the facebook and twitter for 3-13.
Quote:
I just beat level 3-13: playing Bounce On 2: Drallo's Demise
Quote:
I just got a time of <time> on level 3-13: while playing @BounceOn2
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  #97  
Old 03-30-2010, 09:11 PM
MartiNZ MartiNZ is offline
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Join Date: Mar 2009
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Quote:
Originally Posted by baldy9 View Post
The level name is missing on the facebook and twitter for 3-13.
That is a bit odd. I'm just annoyed that those achievements will likely elude me as I neither facebook nor twitter. Maybe I can post to someone else's lol.

On my previous comments about time, I forgot mornings ... so maybe make it 20 hours all up by the time I get the last 10 TP emblems; 2-7 has me a bit stumped though, haven't even spotted the emblem yet .
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  #98  
Old 03-30-2010, 09:52 PM
Failboat103 Failboat103 is offline
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Join Date: May 2009
Location: On the island of oog
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just beat Drallo! Yayzorz!
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  #99  
Old 03-30-2010, 10:45 PM
MartiNZ MartiNZ is offline
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Quote:
Originally Posted by Failboat103 View Post
just beat Drallo! Yayzorz!
Grats, not so failboat now !
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  #100  
Old 03-31-2010, 04:16 AM
MartiNZ MartiNZ is offline
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Got all coins. Whether due to a couple of launches with no 'net connection or whatever, plus+ decided not to give me the 'all complete' achievement right away.

I went back to retry the boss levels for the other achievements and found that they still had 'no best time exists' in the game, whereas I certainly have times listed on plus+ ... and it turns out I can't get times listed in the game , any thoughts on that from the devs? I think I missed some story as well, because I usually pressed 'Select Key' rather than 'Continue' after killing the bosses.

The story bit after 3-14 Impossible? was pretty amusing though, at least .

A couple of ideas/requests, some from earlier gathered here for completeness:
• there are so many levels and the selection process can take quite some time - could we at least have a 'play random unlocked level' option from the main menu? I think that would mean more levels would get played when it comes to time challenges.
•*the 'results' screen at the end of a key could be better - by default 'Continue' chucks you out to the level selection area, where surely the most desirable option would be to go for the next key in the level. A one-tap 'Replay Level' option would also be great for getting times, as would a 'strict play' option all told, to ignore save points.
• some sort of overall 'score' in plus+ would be nice - Rolando styles. May actually have to settle for total time ... so maybe that's not such a great idea . But again, there are just sooo many levels!
• as mentioned by others, the ability to change ball graphic during play would be nice, no way am I starting again lol ... in fact I don't even see how.
•*a way to view the 'story' clips would be nice, as I said I think I missed bits and it doesn't seem to want to show me again; by contrast, the instructions before boss fights don't need to show up every time.
• something needs to be done to one or two of the level designers ....

Now I need to start working on some half-decent times. Cheers for the game.
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