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03-14-2012, 01:15 AM
Quote:
Originally Posted by Drexiel View Post
so, is the online part still active?


i need a good TBS with story and online modes.... this seems to fit the bill the best
This game is assuredly great, and it can be downloaded for free at wesnoth.org...
But I can't promise the iPhone version is still great. It has been well over a year since the last update, and the caretakers of this fine game seem to have abandoned the project. A few Apple iOS updates can really wreck stability of the app if not maintained...
If true, it would be a shame as the developer was truly excellent and delivered needed and appreciated updates the first year of its release. I hope this project will live again, sometime.
03-14-2012, 09:51 AM
Joined: Sep 2011
Location: NC, USA
Posts: 81
Looks like there's some other news from AnAdolt, the community manager for Shadow Era, over at the Wesnoth Forums. Apparently, there is work being done on an update to the iOS port, but there's been no ETA or other info released:

http://forums.wesnoth.org/viewtopic....art=15#p522831

03-14-2012, 07:19 PM
Joined: May 2009
Location: Bay area, CA
Posts: 2,387
Yeah, Kyle (the dev) said back around November that they're working on an update to Wesnoth. Didn't go into much detail about it though.

Game Designer, Web Developer, Jack-of-all-trades
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Gamecenter ID: Delerium
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03-20-2012, 12:59 AM
Thanks for the info, guys!
Reading the post RedDream linked to, I see that the official Wesnoth project caretakers have no control over the updates to this app because it is strictly under Kyle's developer account.
Its good to hear that the game will resume support hopefully soon tho.
In the meanwhile I just wish the communication could have been better...with both fans who already purchased the app AND with the potential customers who are browsing the app store and should be informed as to the current state of the app (i.e. in hibernation/no longer fully functional).
04-24-2012, 06:13 PM
Joined: Feb 2012
Posts: 74
yes an update is urgently required. Multiplayer doesn't work as advertised! Still lots to play and enjoy with the single player campaigns, but lack of proper async multiplayer is a major letdown.
07-23-2012, 09:54 PM
Joined: Mar 2011
Posts: 122
The tutorial mentions a "show enemy moves" option that should be in the action menu. Unfortunately, it's not there. It should highlight all hexes that enemies could move to so I don't have to peck all enemies and play a memory game to figure out a safe hex to move a wounded or otherwise weak unit. Where is the "show enemy moves"?
07-24-2012, 05:59 AM
Joined: May 2011
Location: Finland
Posts: 8,378
Quote:
Originally Posted by Plynx View Post
The tutorial mentions a "show enemy moves" option that should be in the action menu. Unfortunately, it's not there. It should highlight all hexes that enemies could move to so I don't have to peck all enemies and play a memory game to figure out a safe hex to move a wounded or otherwise weak unit. Where is the "show enemy moves"?
Way to get me excited for an update

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07-24-2012, 10:10 AM
Joined: Jul 2008
Location: Orlando, FL
Posts: 4,493
Quote:
Originally Posted by LOLavi View Post
Way to get me excited for an update
This. I still play at least once a week and just icloud support instead of the current save game syncing would make me happy
07-30-2012, 12:46 PM
Joined: Mar 2011
Posts: 122
Quote:
Originally Posted by LOLavi View Post
Way to get me excited for an update
Haha, sorry.
09-10-2012, 07:31 AM
Joined: Feb 2012
Posts: 74
When's this blasted game going to get an update to enable its multiplayer to work as advertised. I feel totally conned.