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My one year adventure on the AppStore

03-29-2010, 11:05 PM
#1
Senior Member [Original Poster]
Joined: Mar 2009
Location: Canada
Posts: 363
My one year adventure on the AppStore

Well today marks the first year since Tangled has been approved and I must say it's been quite an adventure. Now I know what everyone wants to see, they want to know how many sales I had and my marketing techniques. Well let's get one thing over with and here's the summary of the sales for Tangled:

As you can see there's no way I'm going to quit my day job To be honest I never planned to anyway. The summary doesn't really give out the whole picture though, the sales weren't steady for the whole year, this graph will paint a better picture:

More text and the pictures at:

http://billylavoie.blogspot.com/2010...year-into.html

It's been a long year, some excitement and some disapointments.... Do you have anything to share about your AppStore experience?
03-29-2010, 11:40 PM
#2
Joined: Jun 2009
Posts: 380
great way to promote an app

Last edited by da shiz wiz 19; Today at 10:23 PM. Reason: dammit gadm
Plus+ ID/OP/Xbox and all online stuff: Gadm

03-29-2010, 11:43 PM
#3
Senior Member [Original Poster]
Joined: Mar 2009
Location: Canada
Posts: 363
Quote:
Originally Posted by Gadm View Post
great way to promote an app
I had been thinking about ever since I entered the AppStore, I posted my sales after the first week too. I have read a lot of other developers' blog when they post sales and I really enjoyed it and I'm sure some people will enjoy mine too.

I agree the timing is not the best but I swear it wasn't planned. I don't ask anyone to buy my app I just posted my sales.
03-29-2010, 11:43 PM
#4
I am developing an iPhone app right now for my website, and I gotta tell you, it has been a very fun time. There have been many challenges that I have faced, especially the coding part, but with a few days of research and watching some videos, it was easy and a very memorable thing to do.
03-30-2010, 12:01 AM
#5
Joined: Dec 2008
Location: Upstate NY/USA
Posts: 2,409
I read your blog and found it to be a rather interesting insight on the progression and decline and how Tangled 2 evolved and now for the iPad. I like your perseverance with the apps. Great read!
03-30-2010, 12:03 AM
#6
Senior Member [Original Poster]
Joined: Mar 2009
Location: Canada
Posts: 363
Quote:
Originally Posted by Coldar View Post
I read your blog and found it to be a rather interesting insight on the progression and decline and how Tangled 2 evolved and now for the iPad. I like your perseverance with the apps. Great read!
Thanks Hopefully things should start going a bit faster now since I'm not dealing with the publisher anymore
03-30-2010, 12:18 AM
#7
Joined: Feb 2009
Location: San Jose, CA
Posts: 546
Great read. I keep bouncing back and forth between "make a lot of so-so apps and see what sticks" and "spend time making a really good game that you enjoy". I'm inclined to think the former is better for a quick buck, but it's not as fun as the latter.

My sales for Ski Champ have been almost exactly the same. I don't have a nice graph, but if I did, I'm pretty sure the curve would look the same. I'm an "okay" artist, so I've pretty much sworn off contracting out the art, unless I have a really big hit. I've been trying out stock art/sound sites instead, and have found some pretty good success. Spending hundreds or thousands of dollars out of pocket with no guarantee of return is pretty risky.

Like you mentioned, not enough sales to quit my day job, but I really enjoy doing it. Getting up every morning and checking the sales report, especially when you're on New & Noteworthy is really exciting. Just renewed my dev license a few months ago and will be putting out some more games soon.
03-30-2010, 12:22 AM
#8
Senior Member [Original Poster]
Joined: Mar 2009
Location: Canada
Posts: 363
Quote:
Originally Posted by lazypeon View Post
Like you mentioned, not enough sales to quit my day job, but I really enjoy doing it. Getting up every morning and checking the sales report, especially when you're on New & Noteworthy is really exciting. Just renewed my dev license a few months ago and will be putting out some more games soon.
Hahah I'm guilty of that...every morning I check
03-30-2010, 01:04 AM
#9
Joined: Feb 2010
Location: USA
Posts: 1,392
Great post, enjoyable to read.
03-30-2010, 01:05 AM
#10
Senior Member [Original Poster]
Joined: Mar 2009
Location: Canada
Posts: 363
Quote:
Originally Posted by Stan View Post
Great post, enjoyable to read.
Thanks I got a little scared after the first post but I had a feeling some people would enjoy it.... I know I LOVE reading stats from other devs