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How do you draw the line between 'Big Name' and 'Indie' devs?

View Poll Results: How do you draw the line for developers?
Whether they develop for other platforms 6 13.95%
No. Of employees 27 62.79%
Revenue 7 16.28%
Budget 23 53.49%
How long they've been established 1 2.33%
Famousness? 8 18.60%
Other - LIT 2 4.65%
Multiple Choice Poll. Voters: 43. You may not vote on this poll
03-30-2010, 08:57 AM
#1
Joined: Aug 2009
Location: Australia
Posts: 704
How do you draw the line between 'Big Name' and 'Indie' devs?

I was just wondering how you people define 'Indie' or 'Big Name' developers? I will add a poll in a minute or two of my general theories but please post your ideas
03-30-2010, 09:01 AM
#2
Joined: Jun 2009
Posts: 10,505
Feel free to add the poll, but also take some time to explain why does it even matter? If anything, its the game which should matter. Not the fact that it was published by a big name dev or some indie.

03-30-2010, 09:03 AM
#3
Joined: Apr 2009
Location: bavaria
Posts: 1,952
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i would say budget

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03-30-2010, 09:04 AM
#4
Joined: Aug 2009
Location: Australia
Posts: 704
Yeah it's just out of interest I know that it's the quality of the game that matters it's just I've noticed sometimes on these forums people categorise developers into these categories and was wondering where the line was.
03-30-2010, 10:11 AM
#5
Joined: Jun 2009
Posts: 10,965
Most of these don't make sense. Famousness? Revenue?

IMHO, ff they're not part of a major publishing house, they're independent. (i.e. not EA, BANDAI/NAMCO, SquareENIX/Taito, etc...)

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03-30-2010, 10:52 AM
#6
Joined: Dec 2008
Location: Upstate NY/USA
Posts: 2,409
Tmonine says:
was just wondering how you people define 'Indie' or 'Big Name' developers? I will add a poll in a minute or two of my general theories but please post your ideas

----------------------------------------------------------------------------------------------------------------
"You poster" haven't got listed for what I would believe to be the "line" between the devs. And "other" in the poll is too vague and really, the importance is of the game. So no vote from me.

That said I will input by saying the big difference for me to define Big name and Indie devs is by their access for dialog within forums.
I'm sure I don't need to point out which that is.

Last edited by Coldar; 03-30-2010 at 10:57 AM.
03-30-2010, 11:03 AM
#7
The term 'indie' is thrown around quite casually these days. When referring to people, I associate the term with any game developer who:

1) Gets his primary income from game development
2) Works in a company owned by the employee(s)
3) Primarily works on new original games owned by the company

One-man shops do qualify.
03-30-2010, 01:04 PM
#8
Joined: Sep 2009
Location: VT
Posts: 72
Indie stands for individual... so it would refer to a game not produced by a large team.
03-30-2010, 01:27 PM
#9
Quote:
Originally Posted by ImNoSuperMan View Post
Feel free to add the poll, but also take some time to explain why does it even matter? If anything, its the game which should matter. Not the fact that it was published by a big name dev or some indie.
We haz a weiner
03-30-2010, 02:46 PM
#10
Joined: Jan 2010
Location: Under Your Bed
Posts: 1,502
an interesting question. venan arcade (space miner devs) are considered an indie dev, despite the fact they have quite a large and professional team. however, EA is considered a "big name" despite the fact their game quality is AWFUL (spore, the sims, command and conquer are all terrible). why is this?