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iPad: PuckSlide HD

03-30-2010, 10:59 AM
#1
Joined: Mar 2010
Posts: 4
PuckSlide HD

Hi everybody,

I would like to announce that we are currently developing a two player iPad game called PuckSlide HD, which brings the original Pong concept to Apples new tablet device.

We would love to hear your feedback. The homepage is up and running at www.PuckSlide.com, and we have a PuckSlide Facebook Fan Page.

This should give you an idea of the basic concept:


Last edited by PuckSlide; 03-30-2010 at 11:01 AM.
03-30-2010, 12:45 PM
#2
Quote:
Originally Posted by PuckSlide View Post
Hi everybody,

I would like to announce that we are currently developing a two player iPad game called PuckSlide HD, which brings the original Pong concept to Apples new tablet device.

We would love to hear your feedback. The homepage is up and running at www.PuckSlide.com, and we have a PuckSlide Facebook Fan Page.

This should give you an idea of the basic concept:

Very Good idea, But really, you need to work on the graphics, Ipad has the capacity to handle a better graphics than this one.. I will like too see some improvement and more screenshots.. Good luck... This game will be very popular if you get it right, trust me

Game center : Mcelotto
Gameloft: AngelMichael
03-31-2010, 05:19 AM
#3
Joined: Mar 2010
Posts: 4
Quote:
Originally Posted by Mcelotto View Post
Very Good idea, But really, you need to work on the graphics, Ipad has the capacity to handle a better graphics than this one.. I will like too see some improvement and more screenshots.. Good luck... This game will be very popular if you get it right, trust me
Well, one part of my idea is to keep it very simple and retro, even the graphics. There will be a lot of "fancy" implementations with a lot of gfx, options, game modes etc. - and this is why I think there could be a niche for an implementation that is simple, straight forward, and very addictive.
03-31-2010, 05:52 AM
#4
Joined: Mar 2010
Posts: 1
hello every body

Well, one part of my idea is to keep it very simple and retro, even the graphics. There will be a lot of "fancy" implementations with a lot of gfx, options, game modes etc. - and this is why I think there could be a niche for an implementation that is simple, straight forward, and very addictive.

Clark
mcse exam
USA