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  #11  
Old 05-04-2010, 02:14 PM
JonboyDC JonboyDC is offline
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I hadn't played it on my iPhone (I generally skip the games with too many on-screen controls on such a small screen), so I have nothing to compare it to -- but I'm really enjoying it on my iPad. If we get more RPGs that are similar in quality (with different game mechanics), I will be hooked.
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  #12  
Old 05-16-2010, 08:28 PM
Greg G Greg G is offline
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I love this game and hope there are more like it! I played through as a warior and am starting my second run through as a wizard. This is the best game on the iPad in my opinion. Of course I love dungeon crawling RPG games. I think the graphics are perfect. The only complaint I have is that they have spoilied me for the other RPG games that exist. By the way, I played the iPhone demo in pixel double mode before purchasing the HD version and I don't get how folks could say that this is pixel doubled.

-Greg
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  #13  
Old 05-17-2010, 04:01 AM
seyoon seyoon is offline
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Love it on the iPad as well. But how I wish they gave this more depth.
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  #14  
Old 05-17-2010, 08:17 PM
Greg G Greg G is offline
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Quote:
Originally Posted by seyoon View Post
Love it on the iPad as well. But how I wish they gave this more depth.
Agreed. Perhaps in Dungeon Hunter 2 someday....
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  #15  
Old 08-04-2010, 12:22 PM
ImNoSuperMan ImNoSuperMan is offline
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Lite : http://itunes.apple.com/us/app/dungeon-hunter-hd-free/id384714254?mt=8
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  #16  
Old 08-04-2010, 12:41 PM
Tyvan Tyvan is offline
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Thanks INSM.
I was hoping a lite version would come out.
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  #17  
Old 08-04-2010, 12:44 PM
JoeBlonde JoeBlonde is offline
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Am i the only one who finds the d-pad on this game highly unresponsive?

Last edited by JoeBlonde; 08-04-2010 at 05:27 PM..
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  #18  
Old 08-04-2010, 12:50 PM
Qordobo Qordobo is offline
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Quote:
Originally Posted by seyoon View Post
Love it on the iPad as well. But how I wish they gave this more depth.
Lol it's a little hard but I can understand this point of view. Myself I quote the game has some depth in some area, like a nice set of skills available even if you can't compare to similar PC games. I also enjoyed the touch controls without virtual pad. Also you can have at your disposal 3 special attacks with different effect like push back, half circle attack and some more.

But well there's a so bad management of movement obstacles ie your movements are blocked by obstacle your eyes can't identify as obstacles. Also the exploration is often a lot too obviously linear. For the story I won't complain there's a good density, and I consider I can't hope too much from 6$ games.
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  #19  
Old 08-04-2010, 03:26 PM
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BazookaTime BazookaTime is offline
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Quote:
Originally Posted by JoeBlonde View Post
Am i the only one who finds the d-pad on this game highly irresponsive?
I Have only tried the lite very and thought that the d-pad was a little unresponsive. Not sure if it is that way in the full game though.

I had no problems in the iphone game.
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  #20  
Old 08-04-2010, 03:59 PM
alpha78 alpha78 is offline
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I had gotten the iphone version but played it on the pad (very playable btw), and I hated the d-pad. The game was much more enjoyable when I moved to the 'touch-to-go-here' input. Much more Diablo-ish and easier to control.
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