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iPad Price Model

04-04-2010, 10:51 PM
#1
Senior Member [Original Poster]
Joined: Apr 2009
Posts: 397
iPad Price Model

I understand people getting comfortable (especially all those .99 cent fans) with cheap pricing/quick pickup-and-play games but I'm actually really excited for the higher price model going on with the release of the iPad. I may sound ridiculous but this will open the floodgates to more publishers willing to put out popular IP's on the iPad/iTouch devices. However even I realize that in some cases, we get bad ports or sub par games that developers put no effort into before releasing. On the other hand, this will hopefully lead to many great titles that actually fare really well (just look at Street Fighter IV). I may be the only one but I welcome applications and games specifically, above the $9.99 ceiling price currently going on right now.

Bring on higher priced games for the iPhone/Touch - I welcome it if it means more of the games we know and love on other systems, into our pockets. (literally)
04-04-2010, 10:54 PM
#2
Quote:
Originally Posted by Rylin View Post
I understand people getting comfortable (especially all those .99 cent fans) with cheap pricing/quick pickup-and-play games but I'm actually really excited for the higher price model going on with the release of the iPad. I may sound ridiculous but this will open the floodgates to more publishers willing to put out popular IP's on the iPad/iTouch devices. However even I realize that in some cases, we get bad ports or sub par games that developers put no effort into before releasing. On the other hand, this will hopefully lead to many great titles that actually fare really well (just look at Street Fighter IV). I may be the only one but I welcome applications and games specifically, above the $9.99 ceiling price currently going on right now.

Bring on higher priced games for the iPhone/Touch - I welcome it if it means more of the games we know and love on other systems, into our pockets. (literally)
well as much as im into new games and ports, its worthless! The game may have been worth 20$ when it first came out, but now it maybr worth $1 on ebay! Why would i pay that original $20 to play that game from way back when on my new device that is capable of so much more!
Life is about moving forward and trying new things. Sure it may be great to live and relive the past. but, imagine how great it is to live in the future, and be brave, and TOFTT on a brand new app!

Just sayin'

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Minecraft

04-04-2010, 10:55 PM
#3
Joined: Sep 2009
Posts: 1,242
This may also mean the end of TOFTTing as we know it.

Licensed and Certified Legacy User
04-04-2010, 10:57 PM
#4
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,585
Quote:
Originally Posted by The prez 12521 View Post
well as much as im into new games and ports, its worthless! The game may have been worth 20$ when it first came out, but now it maybr worth $1 on ebay! Why would i pay that original $20 to play that game from way back when on my new device that is capable of so much more!
Life is about moving forward and trying new things. Sure it may be great to live and relive the past. but, imagine how great it is to live in the future, and be brave, and TOFTT on a brand new app!

Just sayin'
Except in the case of THPS2. That's just awesome.

On topic, I don't like it. Mirrors Edge for example, is more expensive on the iPad than on my xbox. WTF?

Games I have beta tested: Minigore, Cogs, Guerilla Bob, Above and Beyond: Air Combat, Baseball Superstars 2010, 33rd Division, Cash Machine, 5 star General, Flick Football... Possibly some other ones I;ve forgotten
04-04-2010, 10:59 PM
#5
Joined: Jan 2010
Posts: 820
These higher prices are not going to stick on the iPad side unless game sales for the iPad are so bad that it provides little benefit to drop prices (if nobody is buying games...you might as well get more $$ for the few amount of sales you are going to get). Otherwise, the App store is a free market and the lure of greatly increasing your sales with a price drop will pull at developers.

Currently Playing: Plants vs. Zombies, The War of Eustrath, Zenonia 1, Phoenix Wright, The Quest
Follow me on Twitter: http://twitter.com/txag2005
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04-04-2010, 10:59 PM
#6
Quote:
Originally Posted by Hmar9333 View Post
Except in the case of THPS2. That's just awesome.

On topic, I don't like it. Mirrors Edge for example, is more expensive on the iPad than on my xbox. WTF?
yeah. Some games there will be an exception.

But, exactly!Your getting less of a game, but for more a price? Really? did you not make enough the first time around?

BTW, that last part of my 1st post in here was inspired by Ms. Chokes on Dick (aka Miss Makes me Sick) in South Park

The Life Blog
Minecraft
04-04-2010, 11:00 PM
#7
Joined: Jan 2010
Posts: 820
Quote:
Originally Posted by Hmar9333 View Post
Except in the case of THPS2. That's just awesome.

On topic, I don't like it. Mirrors Edge for example, is more expensive on the iPad than on my xbox. WTF?
Yup, unless it changed Mirrors edge was under $10 for the 360 on Amazon.com last night.

Currently Playing: Plants vs. Zombies, The War of Eustrath, Zenonia 1, Phoenix Wright, The Quest
Follow me on Twitter: http://twitter.com/txag2005
Win ANY APP in Headcase Games' Daily 180 Twitter contest!
04-04-2010, 11:33 PM
#8
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
I've been playing around with the iPad this weekend, and it's a good product for what it is. The higher pricing model of the iPad apps/games will have an impact on purchases. Most of the people I spoke with weren't planning to buy many apps considering the $9.99-$19.99 pricing tag for most. While the games I've come to enjoy on the iPod Touch are great on a smaller screen, that won't necessarily translate into more sales on the iPad.

I believe that devs should get the fair pricing that they deserve, but the higher price model will force consumers to be more selective in what they purchase. That won't translate well at least in the near term for games that are not high quality or offer something appealing (e.g. graphics). TOFTT will not be same considering the higher price tag. It's much easier to spend $.99 on a mediocre game than it is $14.99, and people I spoke with are wary of spending a lot on questionable apps. Only time will determine where the pricing model sweet spot is for iPad apps.

Last edited by Big Albie; 04-04-2010 at 11:44 PM.
04-04-2010, 11:37 PM
#9
Joined: Mar 2009
Location: Canada
Posts: 1,076
There should just be one price, one unified game, since it's just a large iPod touch anyway. It's like charging extra for 3gs shaders next.

😈
04-04-2010, 11:40 PM
#10
Quote:
Originally Posted by sticktron View Post
There should just be one price, one unified game, since it's just a large iPod touch anyway. It's like charging extra for 3gs shaders next.
goddamnit, its not a giant ipod touch! Can an ipad touch run Apple's Book Store? Change the background? Browse things in a less cramped setting? Alternate the orientation on the homescreen? NO!!!! Sure a jailbreak can do this for you, but, thats not apple. So....THERE TWO DEVICES! its like saying a MBP is a giant MB....its not..at all...

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