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#1
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Hi everyone...soooo...I'm making a game with the working title of "Punicorn Escape".
You are a tiny unicorn that has escaped from a top-secret government facility. On an unrelated note, this is the same facility that safeguards the world from leprechauns, gremlins, and dragons, and also has a massive repository for all your missing socks. To make your escape you must keep moving or the government retrieval bot will catch you and return you to captivity. Use your magical horn to jump/fly your way through the various obstacles like spider webs and escape to freedom! Save the unicorn! ![]() Gameplay is basically a side-scroller a bit like Canabalt, and your score is based on how far you get before you are captured. |
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#2
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I love it!
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#3
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Lol. Sounds like a very fun idea! A unicorn trying to escape a top secret government facility? That's hilarious!
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#4
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I LOL'ed at "Punicorn." It just sounds funny.
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#5
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Awwwwww. That is soooo cute.
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#6
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So, I have a dynamically generated world running now.
The ground height sections are randomly generated, and the plants in the background are also randomly generated. The grass is alternating between two textures. These are arranged into 3 levels of parallax scrolling for the ground, grass and plants. I'll probably add a far background as well of mountains and/or clouds or something like that. Frame rate is pretty low right now for some reason, so I'll have to look into that sometime in the next few hours. Switching to work on the unicorn now, including jumping and collision detection. I think he needs a name. Any suggestions? |
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#8
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Here are a couple of incredibly exciting screenshots!
![]()
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#9
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Quote:
How about Pecan. Pecan the Punicorn.
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