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Meet the Beetles - Ipad to iphone done differently

04-24-2010, 06:08 PM
#1
Joined: Mar 2010
Location: CA, USA
Posts: 563
Meet the Beetles - Ipad to iphone done differently

Hi this is james from Robots Vs. Wizards

Go Ladybug, GO! is finally being converted to iphone under the name "Meet the Beetles" and will be out soon
The conversion is a little different.

Most games have been upsized.
This one is being downsized so, the opportunity existed to do it a little differently. I figured people might want something other than just resizing another game.

Please take a moment to post what you think of this conversion

This is in the upcoming section since its not out yet but the "lite" version is being tested by apple and should be out next week.



More screens





Meet The Beetles mini site - http://beetles.robotsvswizards.com

Last edited by robotsvswizards.com; 04-24-2010 at 10:32 PM.
04-24-2010, 09:41 PM
#2
Joined: May 2009
Location: TA 09'
Posts: 2,006
Sounds promising , how does the gameplay work? Any stories?

Upcoming iPhone Games: World of Midgard,Paper Monsters, LostWinds,The First Attempt,Blade Slinger, Kale in Dinoland, Prevail
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Originally Posted by slayerzack1 View Post
the psp sucks it has dumb games the nintendo ds is so much better
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Originally Posted by Hodapp View Post
Dumb people are dumb.
04-25-2010, 09:24 AM
#3
Joined: Mar 2010
Location: CA, USA
Posts: 563
Quote:
Originally Posted by ShadowsFall View Post
Sounds promising , how does the gameplay work? Any stories?
For game play ill get a video up a little later!
It is a touch to move style game. The bugs move to your finger.
THe exit door spawns after you gather all the required items (leaves)
Since there is a timer it can take a little memory and a few plays to figure out a level.
In the full version the first levels are pretty easy so younger players can have some fun too though.

My personal opinion of stories is they have to be awesome or dont bother.
I'm the type of person who, when playing an action game just spams the skip button lol.

I like a good RPG where the story can really move you but for an action game, it just seems like they get in the way. Not that they cant be done well ......they just usually aren't. I hate a story that seems forced. I'm no storyteller so mine would have that feel for sure!

Just my logic, not everyones!

Thanks for the interest!


Last edited by robotsvswizards.com; 04-25-2010 at 09:27 AM.
05-01-2010, 07:51 PM
#4
Joined: Mar 2010
Location: CA, USA
Posts: 563
Free version just hit the app store!

Feel free to post some opinions!

I'm still waiting on the full version.

05-01-2010, 08:12 PM
#5
Joined: Oct 2009
Posts: 5,083
Just tried the lite, and it's a very nice game, how much the full is going to be and has it been submitted?
05-01-2010, 10:43 PM
#6
Joined: Mar 2010
Location: CA, USA
Posts: 563
Quote:
Originally Posted by goiMot View Post
Just tried the lite, and it's a very nice game, how much the full is going to be and has it been submitted?
Oh, thanks!
I'm glad you enjoyed it.

The full will be .99 (same price as the ipad version)
Should be out in about 2 weeks.
I originally planned to submit at the same time. The full version was actually finished first, which is typical.

When i submitted a few days ago I had a last minute request by my young son to go back in and add a few more levels so it had something unique from the ipad version. Hard to say if it is the best decision, but i think a few more levels will be a nice addition!

Ill have promo codes and give away a few itunes cards here on the forums too!