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iPad: R-type inspired split screen multiplayer - Starship Vs.

04-30-2010, 12:08 AM
#1
Joined: Mar 2010
Location: CA, USA
Posts: 563
R-type inspired split screen multiplayer - Starship Vs.

Hi
James from Robots Vs. Wizards here!

UPDATE 8-1 added demo / walkthrough video of a nearly completed version and the final is now done.

I love shooters like R-type and Super Turrican. I have always wanted to make a shooter but I think there are just so many already.
The idea actually came across while playing air hockey. I love the fact you can just fire it up and play. I thought it would be fun to add that kind of two player quickplay to a space shooters

Thanks for checking this post out.

Please let me know what you guys think or if you have any suggestions!


Youtube link | Pop Up





Last edited by robotsvswizards.com; 08-01-2010 at 08:46 PM.
04-30-2010, 12:15 AM
#2
Cool idea...looks good!

04-30-2010, 12:43 AM
#3
Wow!! Simple, yet looks like a lot of fun with lots of replay value. Totally looking forward to this one
04-30-2010, 09:06 AM
#4
Very cool looking! Can't wait to have this on my iPad, we need more 2 player games!
05-11-2010, 02:54 PM
#5
Joined: Mar 2010
Location: CA, USA
Posts: 563
Thanks!

Well i have almost finished up a few more multiplayer maps.

I know I will release a free version with one multi map for sure.
Even one map should be a good demo since it is a two plater game.

I might release the free version first to get some feedback

Anyways just a development update

thanks for checking it out!!
05-11-2010, 03:16 PM
#6
Joined: Sep 2009
Location: Colorado
Posts: 5,244
Well, I think this looks good. I really like playing multiplayer games on one ipad.
05-19-2010, 11:36 AM
#7
Joined: Mar 2010
Location: CA, USA
Posts: 563
Update on development and launch time

Been a week or so since the last update.
Finally have an official name. StarPilots VS
The VS is of course for versus meaning two player.

The game itself is pretty much done. Its just a matter of doing the title screen art and little bit of menu / UI stuff to make it flow. However as I start to pour hours upon hours into this I cant help but see the possibility of a great one plater game too. But thats something else I'll hold off.

I think the possibilities of a July launch is very very possible.
At least maybe the "lite" version first.
I like releasing lites first because it almost acts like a beta (which apple doesnt like, or we woudl call them betas).

But for Us indie devs its nice to get some feedback from the people that actually play and pay for the games for the final version.
05-20-2010, 01:25 PM
#8
Looks very cool!

And I think releasing the lite version first is probably a good idea. I know of a few games that did that (iFighter as an example) and became huge successes.
05-28-2010, 12:10 AM
#9
Joined: Mar 2010
Location: CA, USA
Posts: 563
Quote:
Originally Posted by Eastbound View Post
Looks very cool!

And I think releasing the lite version first is probably a good idea. I know of a few games that did that (iFighter as an example) and became huge successes.
I tend to agree with you on a lite first. Especially on a mulitplayer game where this is more playtime from even just one level. There are games that have been a success from releasing a lite version first and I think that getting the feedback from players is a huge part of that.
06-25-2010, 12:24 PM
#10
Joined: Mar 2010
Location: CA, USA
Posts: 563
Been a couple weeks,

Just finishing up the music. Once done ill have some video of gameplay.
Looks like it will make it for july

Thanks to everyone who has checked it out