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  #1891  
Old 10-29-2010, 12:21 PM
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WesPaugh WesPaugh is offline
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Quote:
Originally Posted by drelbs View Post
I wish more developers would do this!
Which part, apologize or delay?

I think we're going to start doing a lot more of the latter and a lot less of the former, in the interests of everyone ever.
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  #1892  
Old 10-29-2010, 12:35 PM
bluewomble88 bluewomble88 is offline
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Come on Wes, get a 3 day sale sorted out or something.
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  #1893  
Old 10-29-2010, 12:39 PM
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WesPaugh WesPaugh is offline
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Originally Posted by bluewomble88 View Post
Come on Wes, get a 3 day sale sorted out or something.
Keep checking here / 100Rogues.com. Our six-month launch anniversary is next weekend, which will hopefully coincide beautifully with the launch of 2.0.

No official statement yet, but we definitely see the opportunity.
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  #1894  
Old 10-29-2010, 12:47 PM
trystero trystero is offline
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I hear the Fargoal devs are adding skeletons in wizard hats... When will 100 Rogues be rolling out it's "skeletons in wizard hats" feature?
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  #1895  
Old 10-29-2010, 05:34 PM
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WesPaugh WesPaugh is offline
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Hmm, well, there's one head, no hat, two new hooded enemies, one guy with a very large hat, something that's halfway to a skeleton with really cool hair. Oh, and our artist has simulated jiggle physics with astonishing quality on two new characters. S'pose that last one isn't particularly close to behatted bags of bones, but it's important to some of you, I'm sure.

But no, no skeletons in wizard hats.
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  #1896  
Old 10-29-2010, 09:00 PM
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Madgarden Madgarden is offline
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Heh, no matter how many hats on skeletons I add, their legs will still never move. Can't have it all.

BTW good luck with the 2.0 update, looking forward to it!
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  #1897  
Old 10-29-2010, 09:37 PM
jsrco jsrco is offline
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Quote:
Originally Posted by WesPaugh View Post
Hmm, well, there's one head, no hat, two new hooded enemies, one guy with a very large hat, something that's halfway to a skeleton with really cool hair. Oh, and our artist has simulated jiggle physics with astonishing quality on two new characters. S'pose that last one isn't particularly close to behatted bags of bones, but it's important to some of you, I'm sure.

But no, no skeletons in wizard hats.
Boob physics?
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  #1898  
Old 10-30-2010, 12:21 AM
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WesPaugh WesPaugh is offline
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You know it!
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  #1899  
Old 10-30-2010, 12:40 AM
jsrco jsrco is offline
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Quote:
Originally Posted by WesPaugh View Post
You know it!
For some reason... this knowledge makes me have a little more faith in humanity.
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  #1900  
Old 10-31-2010, 03:03 PM
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WesPaugh WesPaugh is offline
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Quote:
Originally Posted by Madgarden View Post
Heh, no matter how many hats on skeletons I add, their legs will still never move. Can't have it all.

BTW good luck with the 2.0 update, looking forward to it!
Thanks, and good luck with your 2.0!
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