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#1
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Interface and Gameplay improvements
- newly created units are automatically selected if mothership is selected - mech placement is easier to collect minerals - improved selection/deselection of units - Destroying a mothership will top up your resources - Each mothership destroyed counts as a win Player matching improvements - three rooms - newbie, intermediate, extreme - only newbies can enter the newbie room - extreme room gives 2x credits - a second leaderboard for extreme battles ARMS item improvements - lowered cost of items - items increase stats as well as decrease other stats - simplified the number of items If you want to get the paid version (no fuel cells) http://itunes.apple.com/us/app/armada-galactic-war/id370460556?mt=8 We are a really small indie development group consisting of 3 core members (programmer, illustrator, technical artist) and a sound designer and have spent the last 8 months putting this game together! We hope you enjoy it as much as we enjoyed playing and making it! Promo Trailer: Low bandwidth Version | Pop Up iPhone iPod touch version in double size on the iPad: Youtube link | Pop Up Basic Strategy Walk Through: Youtube link | Pop Up Touch Arcade Review: http://toucharcade.com/2010/05/10/ar...-store-anyway/ Slide To Play Review: http://www.slidetoplay.com/story/arm...tic-war-review Pixel Stream LLC, the creators of Leaf Bound has released Armada Galactic War. Armada is a 3D online multi-player miniature RTS (Real Time Strategy) designed specifically for the iPhone, iPod touch. The game is built specifically to play online against other live players. It is designed to host quick intensive battles lasting 5-10minutes. Quick battles leaving you wanting for more! There are no requirements of building any buildings to obtain certain units. Only thing required is collecting resources from the crystals to gain AP to launch units directly into battle instantly. The game's strategy is based on how good you are at positioning your units and countering attacks/launching attacks. There are three types of unit classes: Mechs, Tanks and Ships. Mechs are good at taking down a fleet of ships since they are cheaper to make and you can deploy more vs ships. Tanks are good at countering a fleet of mechs but cannot hit ships. Ships are good at countering tanks since they cannot hit ships. Each unit has different attack power, hit points, attack reload speed, mobility speed, armor and sight range. Positioning of your units play a huge role in the game. ![]() ![]() ![]() ![]() ![]()
Last edited by designxtek; 07-16-2010 at 06:36 PM.. |
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#2
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Instant buy for me.
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#3
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Is there any offline play?..
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#4
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We are going to release an update for offline play when we get enough people on our servers. We will see how fast the servers fill up. If our system can't match you in a game with another live player we assign you against the AI
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#5
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Yes! Will buy when there is a offline option.
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#6
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Is there a detailed tutorial then?
Rts is my favorite genre after RPGs but no offline sounds kinda eh..wanna get good before I own people xP. |
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#7
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Ha don't worry, we designed this specifically for the mobile device so the game play mechanics are very simple. It's a game that you can pick up after playing one battle. We have a tutorial that goes over everything you need to know.
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#8
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Auto buy then.
Can you give me the price? How many unit types are there, and are there counters between them? Is micromanaging of troops possible like red conquest? How's resource gathering?How's the server running? |
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#9
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Quote:
There are 3 races and each race has 10 unit types (3 mech types, 3 tank types, 3 ship types, 1 mothership). Tanks are good counters against mechs, ships are good counters against tanks, and mechs are good counters against ships. Yes, you can micromanage the troops similar to Starcraft. In fact, if you're good at micromanaging your troops, you'll be more effective in taking out your opponents. Resource gathering is simple - just move any of your mechs to a resource patch. They will glow to let you know they're gathering resources. We have central servers running. The game will take care of connecting to our server automatically. |
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#10
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tis best not to spam just one type of unit, can get you killed quickly
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