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Anyone else disappointed with gaming on the iPad?

05-08-2010, 10:30 AM
#1
Joined: May 2009
Location: Europe
Posts: 222
Anyone else disappointed with gaming on the iPad?

I think a lot of us were expecting the iPad to become a significant gaming platform, offering titles with fuller console like experiences and taking advantage of the large screen with high quality RTS, tower defence and dungeon crawlers not so possible on the iPhone.

But we're weeks in now and other than a fairly good launch line up, there's been nothing much to get excited about and nothing much on the horizon. Most major titles are still being announced for the iPhone only.

Graphically, I know we were all disappointed to learn that the iPad is only as powerful as the 3GS, but I was still expecting the overall increased power on the device to be used to show off impressive visuals. Maybe some tech demos or even statements of intent to produce big titles from well known developers like id or Capcom or EA.

But no, nothing.

What gives? The iPad has sold well, why has the gaming buzz died?

Playing: We Rule, Plants vs. Zombies, AquaForest, Broken Sword
Plus+: Ciaran88

MacMystic - Forecasts, predictions and suggestions for Apple Inc
05-08-2010, 11:11 AM
#2
Maybe it's because the current ipad is just the first generation model. When the second or third gen model is released then it will take off as a graphical powerhouse.

Strife: Quest for the Sigil - FPS/RPG blend of action!

05-08-2010, 11:42 AM
#3
The main reason is that developers didn't have access to hardware for launch games and even with one million sold, it's not the same as the 70-odd million iPhone and iPod touches out there.

There will be good games for iPad, but I don't think developers will really get into their stride until the end of 2010.

Still, NOVA, Bruce Lee and Labyrinth 2 HD are pretty good
05-08-2010, 11:50 AM
#4
Joined: Nov 2009
Posts: 485
I was disapointed to find that a lot of ports from the IPHONE were not that smooth as i expected,but infact worse than their iphone versions!
But relax a good game takes months to produce so we may be suprised in a couple of monthsPersonally im still waiting for gameloft(generally hoping theyll bring PoP to the ipad too)
05-08-2010, 12:38 PM
#5
Joined: May 2009
Location: Europe
Posts: 222
It's also disappointing to see that everyone from the tiny indie devs to the big studios so far as just producing the genres that work well on the iPhone - dual stick shooters etc.

The size of the iPad makes it a very different input device.. why are we seeing the same old types of games being shoehorned onto it from the iPhone when the screen lends itself to genres not previously suitable for the iPad.

Apple talks a lot about innovation but innovation is seriously lacking in App Store gaming if you ask me, it's even worse than the FPS craze on consoles, devs keep churning out dual stick shooter after dual stick shooter, first on the iPhone and now on the iPad where it is doubly disappointing.

Playing: We Rule, Plants vs. Zombies, AquaForest, Broken Sword
Plus+: Ciaran88

MacMystic - Forecasts, predictions and suggestions for Apple Inc
05-08-2010, 01:02 PM
#6
Joined: Jul 2009
Posts: 1,075
It's way too early to be making these complaints. This isn't like the launch of any other handheld gaming system like the DS where developers get a kit over a year prior to work on so the system has a strong early life. Pretty much nobody had an iPad prior to its launch, therefor most devs are still getting their fingers wet with the physical unit itself and how it feels, rather than working with a simulator. I think we'll be seeing some really solid iPad specific titles that truly play to its strength starting more around this fall or winter, rather than one month after release.

Also, I'm pretty sure the iPad has stronger hardware over the 3GS, and is a more capable device. Technical specs and speedtests across the net will confirm this. I believe that the iPhone4G will be on par with the same specs as the iPad, packing a nice 1ghz processor.
05-08-2010, 04:39 PM
#7
Joined: Jul 2008
Posts: 1,467
I think it's waaaaay to early to surmise that console-quality games won't be released for the iPad. It's only been out for a month.
I expect that when OS 4.0 is released, there will be a lot more universal apps, which would basically solve the problem.
05-08-2010, 09:39 PM
#8
Quote:
Originally Posted by gekkota View Post
I think it's waaaaay to early to surmise that console-quality games won't be released for the iPad. It's only been out for a month.
I expect that when OS 4.0 is released, there will be a lot more universal apps, which would basically solve the problem.
What does 4.0 have that makes universal apps so easy?

Strife: Quest for the Sigil - FPS/RPG blend of action!
05-08-2010, 09:46 PM
#9
Joined: Sep 2009
Location: California
Posts: 2,348
Thought I would be gaming more with the iPad but I'm not.

Maybe a little mini gore or starmaze here and ther but that's it.

Good for safari, email, and movies though.
05-09-2010, 12:19 AM
#10
Joined: Apr 2010
Posts: 14
A genre that would really rock on the iPad is the RTS. Or even a Squad-turn based game (a la XCOM). Those games would fit perfectly with the touch interface IMO because of the tactile immediacy. Pinching to zoom in and out of the battle field, point to tell your units where to move etc.

Any idea if any good games in these genres are coming out?