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Magnify Physics 2.0 - includes brand-new puzzle mode - more Beta testers needed

05-14-2010, 01:48 PM
Magnify Physics 2.0 - includes brand-new puzzle mode - currently in Beta test

Hello, we are getting close to releaseing the 2.0 Version of Magnify Physics.

In Magnify you have to push colored bubbles with your finger around the playing field. Bubbles of the same size and color will merge when they touch to form larger bubbles worth much more points, while bubbles that are not the same will bounce off of each other. Everytime the bar is filled, a rotating beam will briefly highlight bubbles of its color, which you can then touch to pop and score points.

It includes now different game modes:

The new puzzle mode with 70 levels:

In the puzzle mode its your goal to make all Bubbles merge in a level within the given time and avoid obstacles like holes and freezing objects. There are also crystals in the levels that you can pickup with the bubbles for bonus points and gates that can be opened with triggers. For some levels you only need dexterity while others really challenge your brain, there is huge amount of varying levels.

New variations of the arcade game mode:

The easy mode has no freezeing edges and only 3 different colored bubbles. you can use the edges of the playing field to rebound bubbles to the full extend.

In the normal mode only the corners are now freezing the bubbles. There are 4 different colors of Bubbles.

The Hard mode has all edges freezing the Bubbles and there are special grey Bubbles that grow on their own and take away your space, but you can make them pop at any time, though they give you no points.

Every gamemode has also its own settings and gameplay values, like speed, how quick the bubbles come, beam speed etc.

Also new, 20 Achievements/Trophys and lots of improvements from the last version!

screenshots of more challenging puzzle levels:

The game will include 70 puzzle Levels and of course the addictive arcade mode in 3 variations. The Levels are arranged in chapters of 5 levels. You can always choose which level you want to play but you have to win all 5 levels of a chapter to unlock the next chapter. Every chapter has also its own open feint online highscore list.

Edit 2:
Beta testing is going well and we have made most of the fixes and tweaks already, we to hope to release the 2.0 version really soon.

In the process we had also improved the GUIs for arcade and puzzle:

and here is the new icon/logo for the 2.0 version:

You can already get the 1.0 Version which includes the addictive arcade game mode: http://itunes.apple.com/us/app/magnify-physics/id365358052?mt=8

______________________________________________ _ _ _
TocoGames.com - Magnify Physics - Pocket Monster

Last edited by Toco Games; 05-23-2010 at 01:14 PM. Reason: more puzzle levels screenshots
05-14-2010, 02:06 PM
Loooking foward to the puzzle mode. I really enjoy this game.

05-14-2010, 03:17 PM
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,995
I'd be interested! Will the puzzle levels have randomized aspects? Will this run on the iPad (not expecting iPad native right off the bat, just hoping it is compatible).

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
05-14-2010, 03:20 PM
Joined: Apr 2010
Posts: 21
This sounds fun

Plus+/Openfeint: Dr3kar
05-14-2010, 03:47 PM
Joined: Mar 2010
Location: Canada
Posts: 1,563
Wow, this update looks fantastic. I wanted the game since it was originally released but I still haven't purchased it yet, I keep forgetting about it.
05-14-2010, 04:05 PM
Joined: Dec 2009
Posts: 4,079
Send a message via Skype™ to iVaro
I'm interested in testing, when will it be ready?

I have beta tested 57 games,
Now a reviewer at App Score!,
I do tweet GameCenter: iVaro/OF ID:1Varo
05-14-2010, 04:47 PM
Originally Posted by LordGek View Post
I'd be interested! Will the puzzle levels have randomized aspects? Will this run on the iPad (not expecting iPad native right off the bat, just hoping it is compatible).
Just send me a pm with your UDID. All the levels are handmade, nothing of it is randomized, they should feel really polished.
This version will not support the iPad because we will make a proper HD iPad version that also really makes use of the bigger screen so you will have more space in the playing field. We will really optimize everything of it for that device.

Originally Posted by iVaro View Post
I'm interested in testing, when will it be ready?
Send me a PM with your UDID. Test version should be ready this weekend.
05-14-2010, 04:51 PM
Joined: Feb 2010
Posts: 1,018
Glad I'm in! Thanks!
05-14-2010, 05:10 PM
Joined: Apr 2010
Location: Under your bed
Posts: 471
hey I'm in!!!!!!!!!!!!

Beta Test(ing/ed) alot of games
An Epic Reviewer for
05-14-2010, 06:07 PM
Ok, just replied to your PM. The new puzzle mode looks fun.