Cat Physics [Donut Games] (v1.11 - 10 new challenges)

01-12-2011, 10:06 AM
Joined: Sep 2010
Location: at home.
Posts: 934
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Quote:
Originally Posted by zzgundam1014 View Post
Okay, understand. That things is the walls
Any hint regarding Windmills ? Says, how many arrows used & the orders to scores 647 ?
Use all of them
01-12-2011, 07:40 PM
Quote:
Originally Posted by feetza View Post
Use all of them
Lol. I tried that. Got a fantastic golf score on the Lvl.

01-12-2011, 11:53 PM
Play CP since Oct last year. Not much to contribute compare to you people in the top list
Now playing AB starting this year, slow progress, only at page 3 of world 1. Trying the have 3 stars before moving on next level
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01-13-2011, 12:55 PM
Keep an eye out...

Upcoming game using the same physics engine as Cat Physics.
Attached Images
File Type: jpg donut_wip_bowl.jpg (115.9 KB, 34 views)

Donut Games - 100% Indie, 0% Investors
01-13-2011, 01:26 PM
Quote:
Originally Posted by donutgames View Post
upcoming game using the same physics engine as cat physics.
wow .... !!!!! :d Looks Great!

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iPhoneHellas Review Team member
01-13-2011, 03:45 PM
Joined: Sep 2010
Location: at home.
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Quote:
Originally Posted by DonutGames View Post
Upcoming game using the same physics engine as Cat Physics.
Promises alot
01-13-2011, 05:43 PM
Joined: Jul 2010
Location: Schlaaand!
Posts: 1,164
I am not so sure. What I so love about CP is the relative absence of random elements while launching. AB for example is a brilliant game but you cannot reproduce a single shot twice in a row. This sort of p*sses me off, it is a deficit most physics games have. Not CP though, with the exception of some rogue levels. We'll see how Neanderthal Bone Smashers is going to perform in this discipline.

Ha! I am just realising I was born less than 2 miles from Neanderthal. Maybe this is my game after all?

Last edited by Pappnase; 01-13-2011 at 05:50 PM.
01-13-2011, 07:05 PM
Can't wait to play doughnuts new game look forward to playing with everyone again. Gave up on ab. I got an email saying the glitch is fixed so it is now impossible to get 16000000 to 45000000 on episode 1 and that is how the top 20 got their scores. There was a glitch at first where you could exit out of the game and jump back in right after getting points for extra birds not used then repeating. Some Lvls people got over 1000000 But that glitch was fixed when they released episode 2.
01-13-2011, 09:24 PM
Joined: Sep 2010
Location: on a beach in the Philippines
Posts: 295
Quote:
Originally Posted by Pappnase View Post
I am not so sure. What I so love about CP is the relative absence of random elements while launching. AB for example is a brilliant game but you cannot reproduce a single shot twice in a row. This sort of p*sses me off, it is a deficit most physics games have. Not CP though, with the exception of some rogue levels. We'll see how Neanderthal Bone Smashers is going to perform in this discipline.
try fragger papp. i know you like precision and the joy of thought process. in my quest for a cp alternative, i am happy to have found this. you can duplicate launches exactly and the replay value offers a lot of eureka moments. and hardly any timing skills involved! i haven't lost hope for new cp levels but highly doubt there will be. fragger leaderboard suggests cheat codes are used but i choose to ignore scores that seem impossible without them.
i'm sure donut games new offer will be a good one. i'll definitely get it but expecting a lot.

edit: oops, plenty of timing involved, but all part of the strategy.

Last edited by ogster; 01-14-2011 at 02:52 AM.
01-14-2011, 09:01 AM
Joined: Sep 2010
Location: at home.
Posts: 934
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Nice done Lo