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  #221  
Old 12-14-2012, 02:50 PM
tblrsa tblrsa is offline
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iPhone 4, iOS 5.x
 
Join Date: Nov 2009
Location: Ostarrîchi
Posts: 1,043
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Yes, it is back. Thanks Ubi, all fine now.
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  #222  
Old 12-31-2012, 05:33 AM
PèreGoriot PèreGoriot is offline
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iPhone (Original), iOS 3.x
 
Join Date: Sep 2012
Posts: 70
Angry

UbiSoft has billions of dollars and an army of programmers... And can't run a "retro" game on a "retro" iDevice.
Support has been contacted many times since march 2012: still no answer, still no fix.
___
Prince of Persia Retro [Ubisoft] (v1.0.2 os313)
"[UIWindow setRootViewController:]: unrecognized selector sent to instance 0x240a40', 'NSInvalidArgumentException'"
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  #223  
Old 12-31-2012, 06:41 AM
Appletini Appletini is online now
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iPad (4th Gen), iOS 6.x
 
Join Date: Jan 2011
Location: New Zealand
Posts: 1,631
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Quote:
Originally Posted by PèreGoriot View Post
UbiSoft has billions of dollars and an army of programmers... And can't run a "retro" game on a "retro" iDevice.
Support has been contacted many times since march 2012: still no answer, still no fix.
Please stop spamming the forum with pointless thread necromancy demanding support for ludicrously outdated devices.

Demanding multiple developers waste time and money trying to "fix" games to please a tiny and rapidly-vanishing userbase who still own the iDevice equivalent of toasters and waffle irons is far less reasonable than you simply upgrading to a machine that isn't powered by steam.
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  #224  
Old 12-31-2012, 08:46 AM
PèreGoriot PèreGoriot is offline
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iPhone (Original), iOS 3.x
 
Join Date: Sep 2012
Posts: 70
Question

Quote:
Originally Posted by Appletini View Post
Please stop spamming the forum with pointless thread necromancy demanding support for ludicrously outdated devices.
You buy a "WindowsXP compatible" game. It doesn't work at all with your WindowsXP PC. What will you do ?

a) You will shout "people with WindowsXP are stupid idiots" and "why don't they upgrade their old crappy PC with Windows8 ?" and "why don't they buy a brand new highend PC ?".

Or

b) You tell "why the programmers didn't test their app before selling it ?" and "why they sell it as compatible if it's not ?" and "why won't they fix it ?" and "I must warn other people to not buy it".
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  #225  
Old 12-31-2012, 09:39 AM
Appletini Appletini is online now
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iPad (4th Gen), iOS 6.x
 
Join Date: Jan 2011
Location: New Zealand
Posts: 1,631
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Quote:
Originally Posted by PèreGoriot View Post
You buy a "WindowsXP compatible" game. It doesn't work at all with your WindowsXP PC. What will you do ?
In your case, you stop trying to use Windows XP on a 486.
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  #226  
Old 12-31-2012, 10:17 AM
PèreGoriot PèreGoriot is offline
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iPhone (Original), iOS 3.x
 
Join Date: Sep 2012
Posts: 70
Lightbulb

Quote:
Originally Posted by Appletini View Post
In your case, you stop trying to use Windows XP on a 486.
Then you didn't understand.

Previous version of POPR worked fine on iPhone1/iOS313. Latest update is bad: code is bad. Programmers made a mistake.
The game ran fine with the iDevice before. Understand ? Problem is not the iDevice. Problem is the programmers. Don't blame the iDevice. Changing the iDevice become some apps has bugs is stupid and expensive. The iDevice is fine, the apps are bad.

The app is sold as compatible. It must be compatible. The code has bugs and crashes. Problem is not the iDevice. Problem is the code.

If the programmers want to sell an "iOS6 only" app, they can, it's their right. It they sell an "iOS313 compatible" app, it must be compatible. Easy.


PS: there are more and more apps sold as "compatible with iPhone3G with iOS4" that crash on iPhone3G. There are more and more apps sold as "compatible with 3GS" that crash on 3GS. There are more and more apps sold as "compatible with iPodTouch4" that crash on iPodTouch4. Etc... Problem is the programmers, and Apple useless validation.
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