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Old 05-28-2010, 05:13 PM
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AlienSpace AlienSpace is offline
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Default Alien Space: coming to iPhone and iPod Touch

Hi everyone,

I wanted to announce a game I'm currently developing for the iPhone and iPod Touch called Alien Space. The game is a dual-stick space shooter and will feature:

-30 levels
-survival mode
-various light and heavy weapons
-upgradeable weapons and ship systems
-OpenFeint leaderboards and achievements
-awesome 3D graphics
-precise controls
-runs on any generation iPhone and iPod Touch!
-lots and lots of stuff to blow up!

Here's the trailer:


Low bandwidth Version | Pop Up


The old preview trailer can also be seen on YouTube:
http://www.youtube.com/watch?v=nuqdW6qnBso&hd=1

There's also a Facebook page with more information and screenshots, and the latest updates will be posted there.

http://www.facebook.com/#!/pages/Ali...e/317119518856

Feel free to post here with feedback or questions about the game.

Thank you. =)

Edit: Added new gameplay trailer and updated game description. Enjoy!

Last edited by AlienSpace; 10-05-2010 at 04:26 PM..
  #2  
Old 05-28-2010, 05:23 PM
iVaro iVaro is offline
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It looks good, what is the ETA?
  #3  
Old 05-28-2010, 05:29 PM
B34$T B34$T is offline
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Looks great. May I ask what that button above the right analog is?
  #4  
Old 05-28-2010, 05:46 PM
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AlienSpace AlienSpace is offline
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Answering a couple of questions:

When will the game be available? Right now I plan to have it finished by the end of July. I'm working on the game basically in my spare time, so there is some chance that the schedule will shift a bit. =) But, that's the plan.

What the hud? The button bottom-left from the right stick (fire direction control) is the bomb-drop button. You can collect bombs as you play, they are dropped every now and then when you kill enemies. The button top-right from the fire control is the weapon toggle. Before you go into a level you can upgrade your ship and select which light and heavy weapons to use. This button switches between those two, and displays the icon for the weapon type.

Light/Heavy weapons: The energy bar top-right is your energy generator. Light weapons are powered from this. Heavy weapons, on the other hand, all have limited ammo. You can pick up ammo when you kill enemies, and when you are using your heavy weapon the top-right will display how much ammo you have instead of how much energy.

I hope that helps. Thanks!
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Old 05-28-2010, 06:15 PM
iVaro iVaro is offline
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Youtube link | Pop Up
  #6  
Old 05-29-2010, 06:19 AM
jak56 jak56 is offline
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that looks totally awesome.
  #7  
Old 05-30-2010, 03:26 PM
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AlienSpace AlienSpace is offline
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A couple new screenshots for you guys to check out:
Attached Images
File Type: jpg shot0004.jpg (189.0 KB, 12 views)
File Type: jpg shot0021.jpg (154.1 KB, 6 views)
  #8  
Old 05-30-2010, 08:02 PM
PureSkill PureSkill is offline
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Quote:
Originally Posted by AlienSpace View Post
A couple new screenshots for you guys to check out:
I am really liking the way this game is looking. I think it is done really well and has something going for it that many games lack. The graphics and gameplay are looking superb. The sound effects are good as well. The music that is in the video seems nice too.

@AlienSpace - If you are an independent developer, Bravo, if not, this is still really nice.

Eitherway, I think I have to buy this when it comes out.
  #9  
Old 05-30-2010, 11:01 PM
AppTapper AppTapper is offline
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It looks really nice, hopefully you will allow me to write a preview article for this

kind of reminds me of space miner but with better particle effects and splosions.
  #10  
Old 05-30-2010, 11:53 PM
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AlienSpace AlienSpace is offline
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Quote:
Originally Posted by PureSkill View Post
I am really liking the way this game is looking. I think it is done really well and has something going for it that many games lack. The graphics and gameplay are looking superb. The sound effects are good as well. The music that is in the video seems nice too.
I really appreciate the great feedback from you guys and I'm glad that people seem to be liking the screenshots and video.

A bit more info on the games development: I've been working on this for about a year and a half in my spare time. The art, design, and programming are all 100% done by me. I cant claim credit for the music, however. The game music and what you heard in the trailer are licensed from the guys at SoundRangers.com.

.

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