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Anecdotal: The woes of being a one-man show.

06-04-2010, 02:45 AM
Joined: Mar 2009
Location: Oslo, Norway
Posts: 731
Anecdotal: The woes of being a one-man show.

Last night I got some proper work done on my next game. It was a true piece of art with arrays inside dictionaries inside dictionaries passing sprites, movements etc. while at the same time deleting the objects no longer needed. It was probably some of the best code I've ever written*.

So what was the problem?

There was no one to share my joy with. I told my wife naturally, but she had no way of understanding my sense of achievement. (Not complaining about her though, I'm equally at loss when she's working on one of her pharmacy articles ). I had no one I could actually show the code who could go: "Hey, that's pretty amazing, you must be a genius worthy of the Nobel Price, not to mention just how stunning you look today! Here, have a cup-cake."

On the bright side, no-one argues with me about over-complicating a piece of code that could have been written in just one line of code...

*Might say more about me than the quality of the code.
06-04-2010, 02:52 AM
Joined: Dec 2008
Location: The Land of The Rising Sun
Posts: 146
I hear you!

I hang out with social science grad students most of the time. Can't talk about a single programming triumph—nobody even knows what a programming language is.

Developer of Petri. Available now on the iTunes Store.

These days I work with Tonchidot on Sekai Camera.

06-04-2010, 11:22 AM
Joined: Jan 2009
Location: App Tech Studios, USA
Posts: 1,363
And I thought I was the only one!
06-04-2010, 03:22 PM
Joined: Dec 2008
Location: California, USA
Posts: 2,145
Haha! I know the feeling too! Not even my friends program. You will get the reward though when you see it in the App Store, and when you get that first check.

I don't know if this is your first game, but it was awesome when I was finally finished with DD (my first). THAT is something others can at least appreciate
06-04-2010, 07:07 PM
Joined: Jun 2009
Location: Hollywood, CA
Posts: 1,869
I'm art/design but I know what you mean. Basically, no one really cares during the process (just because they cannot relate), but it's very gratifying at the end when your product is out there in the world, and you are getting reviews and all sorts of feedback about your work. It definitely makes up for it!
06-04-2010, 07:43 PM
I understand that feeling. What we can do is share they joy with a complete product.
06-04-2010, 08:18 PM
Hey, that IS pretty amazing!!!, you have to be a genius worthy of the Nobel Price, not to mention just how stunning you look today! Here, have this cup cake that I spent 2 hours baking!

But I understand your pain, as a social science student I usually cannot discuss things I have achieved with my friends, seeing as how they are all math majors

But if you have time to spare I would love to hear more specific things about your "best piece of coding ever." and im not being sarcastic, I just enjoy listening to peoples stories and learning.
06-05-2010, 10:06 AM
Joined: Mar 2009
Location: Oslo, Norway
Posts: 731
06-05-2010, 11:59 AM
My business partner feels your pain. I don't know anything about coding so he does it all, then when I ask "how's it going?" I can't really give much in the way of feedback aside from "oh good" haha
06-06-2010, 07:04 AM
Nice anecdote, and one that I have certainly experienced as well. And I thought your post "The woes of being a one-man show" was going to be another "I've only sold 3 copies of my game in one week"

I too, sometimes look over code I've written and think WOW I created that! It actually does something really amazing. Maybe we could start a new thread dedicated to posting snippets of code that have infused us with a sense of pride.

Photos of our stunning looks are optional.

Line Ninja, are you ready for an amazing A to Z experience of line drawing games?
iTunes: Line Ninja
Website: http://lineninja.com