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  #11  
Old 06-24-2010, 11:30 AM
ImNoSuperMan ImNoSuperMan is offline
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Quote:
Originally Posted by luketrueaxis View Post
Dammit. We should have started this thread our selves so we could update the first post with new info and stuff.
You can ask the mods to lock this old thread anytime and create a new 'official' thread whenever you feel you are ready to show off how effing awesome JCS2 is going to be
  #12  
Old 06-24-2010, 11:33 AM
iPhondTouch3G iPhondTouch3G is offline
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I hope you guys add real shadows from shaders and bump textures and a reflective car and anti-aliasing in JCS 2 for 3rd generation devices. That would be so cool. Best looking game in the App Store.

Also maybe you could add smoke effects from the rocket and other effects when you drift and even better physics. If you add the right things, the sequel could be a truly amazing game.
  #13  
Old 11-07-2010, 07:29 AM
Donovan1209 Donovan1209 is offline
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So, what's the news with this game now?
  #14  
Old 11-07-2010, 08:48 AM
TrueAxis TrueAxis is offline
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Some art has been done - lots of new cars.

Luke has played around with some shaders with some nice lighting effects.

And that's about all at the moment... With doing the Windows Mobile 7 version has delayed a hell of a lot of work.

We are now back on track, as we submitted the WM7 version... So Luke is free to work on this now while I'm free to finish Space Tripper off.
  #15  
Old 11-07-2010, 08:57 AM
medianotzu medianotzu is offline
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Off topic, but since you brought it up, TrueAxis, when is Space Tripper going to be coming out?
  #16  
Old 11-07-2010, 09:29 AM
Haruhi Haruhi is offline
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Whoa, I didn't even know this existed. Sweet. :O

The new car varieties sound awesome.
  #17  
Old 11-07-2010, 09:54 AM
TrueAxis TrueAxis is offline
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Quote:
Originally Posted by medianotzu View Post
Off topic, but since you brought it up, TrueAxis, when is Space Tripper going to be coming out?
I'm aiming for Xmas now or around that date... There is still a load of work to do, though

The last couple of days I've turned the project into a universal one and it now works on the iPad. I'm going to have to do a new control method for the iPad as it's a bit bulky moving the ship around with the accelerometer. But it looks very pretty indeed on the larger screen.
  #18  
Old 11-07-2010, 12:39 PM
ultimo ultimo is offline
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Glad to know that aiming in xmas
We'd rather have it nicely done than a rushed version

Also this is october, next year ain't too far
  #19  
Old 11-07-2010, 12:59 PM
Haruhi Haruhi is offline
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Quote:
Originally Posted by ultimo View Post
Also this is october, next year ain't too far
Actually, it's already well into November.
  #20  
Old 11-07-2010, 01:23 PM
LBG LBG is offline
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Quote:
Originally Posted by TrueAxis View Post
I'm aiming for Xmas now or around that date... There is still a load of work to do, though

The last couple of days I've turned the project into a universal one and it now works on the iPad. I'm going to have to do a new control method for the iPad as it's a bit bulky moving the ship around with the accelerometer. But it looks very pretty indeed on the larger screen.
What's Space Tripper about? I don't think I've heard about it yet.

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