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#1
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Hi all!
Long time since I've last visited this great community, but we have been working madly on wwTouch (World War Touch) which we are previewing today for first time. The main idea behind it was to make a strategy board game playable on the iPad by human players, mixing classic games as "Axis and Allies" and "Risk" with the possibilities offered by the iPad. here are some info's about the game : - up to 5 players games - World War II setting - Artificial intelligence will be available at game release for solo play as well as mixed play between 1 or more human players and AI players. - at least 3 maps to choose according to expected play time and players number - 9 kind of units to build and purchase - full map offers 84 land territories to conquer and fight for - naval battles and units - in-game newspaper updated with current event news for each player - play up to 5 games with different opponents, maps and goals, at the same time - interface and game-play designed specifically for the iPad - 3D graphics - more........ This is the first time we post something online about this project, so for now, i've made a fast preview video showing some of the game play and interface, but more screenshots, infos and videos will soon come. Youtube link | Pop Up watch on youtube for HD version We hope to release the game for the iPad sometime in the following month, and we are thinking about iPhone and PC as future platforms. We are completing and testing the AI in this days, while final polish of code and interface is already ongoing since some days, so the release should be near! NOTE : all graphics and images displayed are taken from a not complete version of the game, so many things will be polished and fixed before release. Hope you will enjoy it ! EDIT : Added new screenshots from latest version. Game is always closer to release, we are doing some final work on the AI, tuning the 3 difficulty levels and fixing the very last bugs. More material and info's will come soon, so stay tuned. EDIT : new "Portrait mode " preview video : Youtube link | Pop Up Last edited by FrozenPepper; 07-23-2010 at 07:42 AM.. |
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#2
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Holy crap- this game looks awesome. I've been waiting for some kind of game like this and not a cheap Risk clone. Finally some depth in a turn-based military boardgame.
Will the game have online multiplayer (either at release or in a planned patch)? If so, would it work with a 'take your turn whenever the last guy has finished his turn' type play (e.g., almost PBEM, in that we don't have to be online at the same time to play). Regardless, will definitely be picking this one up! If you have any more updates, put them in this thread! |
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#3
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wow, this looks sweet.
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#4
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This looks so good! I hope it's a sophisticated turn based startegy game.
My biggest wish however, is an achievement system with Openfeint! That'd be really awesome! |
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#5
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Great thanks for all replies and feedback! We are working hard do deliver the best product we can, and all suggestions and comments are much more than welcomed !
About the game : Online multiplayer couldn't make into first release, but it surely is one of our biggest priorities for future version. At the moment we are hoping to release a multiplayer update soon after iPad get iOs 4 update (game center), and some kind of achievement implementation will probably come to. Quote:
I'll soon post new images and info so stay tuned! Last edited by FrozenPepper; 07-06-2010 at 08:59 AM.. |
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#6
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Quote:
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#7
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At the moment we are refining the user experience, completing the game manual and fighting with the last bugs so to have game ready for release very soon, multiplayer and achievements are in our roadmap but unfortunately couldn't make it in the first version of the game.. Hope to soon be able to post more material from the game. |
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#8
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From the video, I noticed this is very similar to Axis & Allies (not a bad thing!)
Are there any gameplay differences from that game, or is it pretty much identical? (map layout, kinds of units and their power, etc) They looked just like A&A from what I remember. Looking forward to getting this on release! |
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#9
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Quote:
First thing, territories are assigned randomly (more like risk), but we are planning to have a "scenario" game mode where players can start their game in a "fixed" map. We wanted to have random territory assignation at new game start, so to have ,with each new game, a different kind of challenge for the various players. Second there is a neutral player that while it wont attack you, his territories are well defended, but can be conquered. Units are not the same as in Axis and Allies and rules for movement and attack can be quite different, we have a "Para Plane" which basically is built with 2 infantry units inside, and can be used to conquer far territories left unguarded (or join a big attack, or be used to reinforce distant regions, ............ ). No turn phases, do whatever you want during your turn in the order you want. Different maps will let whatever number of players have a fast or super long game. Different and settable game objectives. Turn timer if wanted. Much more..... But, the main thing compared to other board games is the possibility to save a game and get back to it whenever you want ...
Last edited by FrozenPepper; 07-11-2010 at 06:35 PM.. |
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#10
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Sounds awesome, thanks.
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