Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > Upcoming iPhone and iPad Games

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-02-2010, 08:06 AM
FrozenPepper FrozenPepper is offline
Senior Member
 
Join Date: Feb 2009
Posts: 317
Default wwTouch, WORLD WAR TOUCH, STRATEGY for iPad. Sneak Peak

Hi all!
Long time since I've last visited this great community, but we have been working madly on wwTouch (World War Touch) which we are previewing today for first time.

The main idea behind it was to make a strategy board game playable on the iPad by human players, mixing classic games as "Axis and Allies" and "Risk" with the possibilities offered by the iPad.

here are some info's about the game :

- up to 5 players games
- World War II setting
- Artificial intelligence will be available at game release for solo play as well as mixed play between 1 or more human players and AI players.
- at least 3 maps to choose according to expected play time and players number
- 9 kind of units to build and purchase
- full map offers 84 land territories to conquer and fight for
- naval battles and units
- in-game newspaper updated with current event news for each player
- play up to 5 games with different opponents, maps and goals, at the same time
- interface and game-play designed specifically for the iPad
- 3D graphics
- more........

This is the first time we post something online about this project, so for now, i've made a fast preview video showing some of the game play and interface, but more screenshots, infos and videos will soon come.


Youtube link | Pop Up

watch on youtube for HD version

We hope to release the game for the iPad sometime in the following month, and we are thinking about iPhone and PC as future platforms.
We are completing and testing the AI in this days, while final polish of code and interface is already ongoing since some days, so the release should be near!

NOTE : all graphics and images displayed are taken from a not complete version of the game, so many things will be polished and fixed before release.

Hope you will enjoy it !


EDIT : Added new screenshots from latest version. Game is always closer to release, we are doing some final work on the AI, tuning the 3 difficulty levels and fixing the very last bugs. More material and info's will come soon, so stay tuned.

EDIT : new "Portrait mode " preview video :
Youtube link | Pop Up
Attached Images
File Type: jpg Comp1.jpg (385.1 KB, 15 views)
File Type: jpg screenshot1.jpg (216.8 KB, 8 views)
File Type: jpg screenshot2_subsON.jpg (173.7 KB, 10 views)
File Type: jpg screenshot4_newspaper.jpg (246.9 KB, 3 views)
File Type: jpg screenshot_manual.jpg (70.3 KB, 3 views)

Last edited by FrozenPepper; 07-23-2010 at 08:42 AM..
  #2  
Old 07-05-2010, 11:55 AM
7cal 7cal is offline
Member
iPad
 
Join Date: Jun 2010
Posts: 45
Default

Holy crap- this game looks awesome. I've been waiting for some kind of game like this and not a cheap Risk clone. Finally some depth in a turn-based military boardgame.

Will the game have online multiplayer (either at release or in a planned patch)? If so, would it work with a 'take your turn whenever the last guy has finished his turn' type play (e.g., almost PBEM, in that we don't have to be online at the same time to play).

Regardless, will definitely be picking this one up! If you have any more updates, put them in this thread!
  #3  
Old 07-05-2010, 04:58 PM
MaxPower MaxPower is offline
Senior Member
 
Join Date: Mar 2009
Posts: 198
Default

wow, this looks sweet.
  #4  
Old 07-05-2010, 06:36 PM
Danillson Danillson is offline
Senior Member
iPod Touch (2nd Gen), OS 3.x
 
Join Date: Nov 2008
Posts: 194
Default

This looks so good! I hope it's a sophisticated turn based startegy game.
My biggest wish however, is an achievement system with Openfeint! That'd be really awesome!
  #5  
Old 07-06-2010, 09:44 AM
FrozenPepper FrozenPepper is offline
Senior Member
 
Join Date: Feb 2009
Posts: 317
Default

Great thanks for all replies and feedback! We are working hard do deliver the best product we can, and all suggestions and comments are much more than welcomed !

About the game :

Online multiplayer couldn't make into first release, but it surely is one of our biggest priorities for future version. At the moment we are hoping to release a multiplayer update soon after iPad get iOs 4 update (game center), and some kind of achievement implementation will probably come to.

Quote:
Will the game have online multiplayer (either at release or in a planned patch)? If so, would it work with a 'take your turn whenever the last guy has finished his turn' type play (e.g., almost PBEM, in that we don't have to be online at the same time to play).
Yes, multiplayer, when implemented will work exactly like that, with player that can keep track of up to 5 online games at the same time (play his turn on 1 game, and immediately after play his turn in another game to.......)

I'll soon post new images and info so stay tuned!

Last edited by FrozenPepper; 07-06-2010 at 09:59 AM..
  #6  
Old 07-06-2010, 11:05 AM
Danillson Danillson is offline
Senior Member
iPod Touch (2nd Gen), OS 3.x
 
Join Date: Nov 2008
Posts: 194
Default

Quote:
Originally Posted by FrozenPepper View Post
Great thanks for all replies and feedback! We are working hard do deliver the best product we can, and all suggestions and comments are much more than welcomed !

About the game :

Online multiplayer couldn't make into first release, but it surely is one of our biggest priorities for future version. At the moment we are hoping to release a multiplayer update soon after iPad get iOs 4 update (game center), and some kind of achievement implementation will probably come to.



Yes, multiplayer, when implemented will work exactly like that, with player that can keep track of up to 5 online games at the same time (play his turn on 1 game, and immediately after play his turn in another game to.......)

I'll soon post new images and info so stay tuned!
The good thing about Openfeint is that your achievements will be transfered to Apples GameCenter, once it becomes available! As it needs about half a year (end of '10) till GameCenter arrives, having Openfeint would be great!
  #7  
Old 07-08-2010, 10:35 AM
FrozenPepper FrozenPepper is offline
Senior Member
 
Join Date: Feb 2009
Posts: 317
Default

Quote:
The good thing about Openfeint is that your achievements will be transfered to Apples GameCenter, once it becomes available! As it needs about half a year (end of '10) till GameCenter arrives, having Openfeint would be great!
We are considering Openfeint to, more news about our plans for network support and achievements will be available at game launch.
At the moment we are refining the user experience, completing the game manual and fighting with the last bugs so to have game ready for release very soon, multiplayer and achievements are in our roadmap but unfortunately couldn't make it in the first version of the game..

Hope to soon be able to post more material from the game.
  #8  
Old 07-08-2010, 10:53 AM
7cal 7cal is offline
Member
iPad
 
Join Date: Jun 2010
Posts: 45
Default

From the video, I noticed this is very similar to Axis & Allies (not a bad thing!)

Are there any gameplay differences from that game, or is it pretty much identical? (map layout, kinds of units and their power, etc) They looked just like A&A from what I remember.

Looking forward to getting this on release!
  #9  
Old 07-11-2010, 06:32 PM
FrozenPepper FrozenPepper is offline
Senior Member
 
Join Date: Feb 2009
Posts: 317
Default

Quote:
From the video, I noticed this is very similar to Axis & Allies (not a bad thing!)

Are there any gameplay differences from that game, or is it pretty much identical? (map layout, kinds of units and their power, etc) They looked just like A&A from what I remember.

Looking forward to getting this on release!
Rules where thought of inspired by many different board games, but surely the most influential ones where Risk and Axis and Allies. We tried to take the best from them and take advantage of the possibilities offered by the iPad to create a great game experience.
First thing, territories are assigned randomly (more like risk), but we are planning to have a "scenario" game mode where players can start their game in a "fixed" map.
We wanted to have random territory assignation at new game start, so to have ,with each new game, a different kind of challenge for the various players.
Second there is a neutral player that while it wont attack you, his territories are well defended, but can be conquered.
Units are not the same as in Axis and Allies and rules for movement and attack can be quite different, we have a "Para Plane" which basically is built with 2 infantry units inside, and can be used to conquer far territories left unguarded (or join a big attack, or be used to reinforce distant regions, ............ ).
No turn phases, do whatever you want during your turn in the order you want.
Different maps will let whatever number of players have a fast or super long game.
Different and settable game objectives.
Turn timer if wanted.
Much more.....
But, the main thing compared to other board games is the possibility to save a game and get back to it whenever you want ...

Last edited by FrozenPepper; 07-11-2010 at 07:35 PM..
  #10  
Old 07-12-2010, 10:46 AM
7cal 7cal is offline
Member
iPad
 
Join Date: Jun 2010
Posts: 45
Default

Sounds awesome, thanks.

Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent