Targeting iOS4
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[Original Poster]
Joined: May 2009
Location: Pittsburgh, PA
Posts: 302
Targeting iOS4
Hey developers,
Just wanted to get some feedback on anyone submitting apps just targeting iOS4? We did that and Trash of the World is getting featured as New and Noteworthy but the download numbers were not super fantastics.
So I'm just thinking many users haven't upgraded to iOS4 so they can't download. Is that a fair assessment?
Last edited by khangtoh; 07-08-2010 at 07:12 PM.
Senior Member
Joined: Jan 2009
Location: App Tech Studios, USA
Posts: 1,363
Quote:
Originally Posted by
khangtoh
Hey developers,
Just wanted to get some feedback on anyone submitting apps just targeting iOS4? We did that and Trash of the World is getting featured as New and Noteworthy but the download numbers were not super fantastics.
So I'm just thinking many users haven't upgraded to iOS4 so they can't download. Is that a fair assessment?
Yes, I know a number of people who haven't upgraded to 4.0. So yes, it would be fair to say that iOS 4.0 is not fully adopted by an overwhelming percentage of the iDevice community.
I have a question that is related to that and I hope that someone can help me out

So I have the 4.0., 3.2. 3.0, and 2.2.1 SDKs, but on 4.0, I only have the option of baseSDKing (improper term?) 3.2 (which is what the iPad runs) or 4.0. I want to base target 3.0 (if I can), is there any way that I can do that?
Thanks guys!
Joined: Aug 2008
Posts: 2,572
Quote:
Originally Posted by
WellSpentYouth
I have a question that is related to that and I hope that someone can help me out

So I have the 4.0., 3.2. 3.0, and 2.2.1 SDKs, but on 4.0, I only have the option of baseSDKing (improper term?) 3.2 (which is what the iPad runs) or 4.0. I want to base target 3.0 (if I can), is there any way that I can do that?
You want your Base SDK set to 4.0, and your Deployment Target set to whatever you want your minimum OS to be.
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Quote:
Originally Posted by
Little White Bear Studios
You want your Base SDK set to 4.0, and your Deployment Target set to whatever you want your minimum OS to be.
Thanks Little White Bear! I have been using the iPhone SDK for almost 2 years now, but I never knew that. Sometimes you just have to laugh
Joined: Aug 2008
Posts: 2,572
Quote:
Originally Posted by
WellSpentYouth
Thanks Little White Bear! I have been using the iPhone SDK for almost 2 years now, but I never knew that. Sometimes you just have to laugh

Don't worry, you're not crazy. They only started making that the standard way of doing things a couple months ago.
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Joined: Jan 2009
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Quote:
Originally Posted by
Little White Bear Studios
Don't worry, you're not crazy. They only started making that the standard way of doing things a couple months ago.

Even though Apple is now happy with me for using the iOS 4 SDK, Xcode is screaming bloody murder at OpenFeint. Ho hum, here we go again.
Joined: Aug 2008
Posts: 2,572
Quote:
Originally Posted by
WellSpentYouth
Even though Apple is now happy with me for using the iOS 4 SDK, Xcode is screaming bloody murder at OpenFeint. Ho hum, here we go again.
You need a newer OpenFeint SDK. It wasn't 4.0 compatible a month ago.
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And 3.0 is the new "minimum". If you set lower than that, Apple will reject your App.
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Joined: Jan 2009
Location: App Tech Studios, USA
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Quote:
Originally Posted by
Little White Bear Studios
You need a newer OpenFeint SDK. It wasn't 4.0 compatible a month ago.
I just downloaded the latest OpenFeint SDK and put it in there (before I posted on this thread). All of my frameworks are red (which I assume means that they are only there in name), but some of the basic frameworks (like UIKit) aren't in the list when I select Add/Existing Frameworks.
Quote:
Originally Posted by
klicktock
And 3.0 is the new "minimum". If you set lower than that, Apple will reject your App.
Ok, good to know
Joined: Aug 2008
Posts: 2,572
Quote:
Originally Posted by
WellSpentYouth
I just downloaded the latest OpenFeint SDK and put it in there (before I posted on this thread). All of my frameworks are red (which I assume means that they are only there in name), but some of the basic frameworks (like UIKit) aren't in the list when I select Add/Existing Frameworks.
Sounds like your installation of the SDK may be wacky. I can see UIKit in the add frameworks list. In mine, I have a couple red ones, but if I hover over them, they say they are from the 3.0 SDK instead of 4.0.
Try making a sample project, and see if you can get it to work before trying to get OF to work.