★ TouchArcade needs your help. Click here to support us on Patreon.

Can I make a game?

07-08-2010, 09:15 PM
#1
Joined: Jul 2010
Location: Korea (South)
Posts: 17
Can I make a game?



Hi Nice to meet you. I love Manga, Anime, and Game... and my goal is make a game with my work and stories... How do you feel about my work? She is taoist fairy... Can I make it?
07-08-2010, 09:23 PM
#2
Joined: Feb 2010
Location: Perv, why do you care?
Posts: 1,807
Yes.

07-08-2010, 10:04 PM
#3
Joined: May 2009
Location: Roseville California
Posts: 818
Yes but only if you have a Mac and know a good amount of different programming languages as you will only get so far with Xcode solely.
07-08-2010, 10:25 PM
#4
Joined: Jul 2010
Location: Korea (South)
Posts: 17
Modae / Thank you!!!
nephilim apps / Thank you! I have a Mac and a friend who is familiar programming languages ^-^ We'll mak a team.
07-08-2010, 10:38 PM
#5
Joined: May 2009
Location: Roseville California
Posts: 818
Quote:
Originally Posted by asipre View Post
Modae / Thank you!!!
nephilim apps / Thank you! I have a Mac and a friend who is familiar programming languages ^-^ We'll mak a team.
Sounds good
07-08-2010, 10:51 PM
#6
Joined: Jun 2009
Location: Hollywood, CA
Posts: 1,869
Your art looks cool. Definitely something you'd expect to see in a videogame

That being said, making a game is quite an ordeal. Almost anyone can "make a game" if they want to badly enough.. but making a good game requires a serious amount of dedication, talent, cooperation, and a good knowledgebase of what is fun and what people will want to play. Also, the ability to properly manage all of the disciplines involved (artists, engineers, musicians, designers.. even if they are a small team)

If you've never made a game before, and you are serious about it more than just something to do " for fun," a good rule of thumb to start is getting familiarized with all the necessary ingredients. What type of people you'll need, how much budget (if any) you are willing to spend, how to properly spread it out. What hardware and software you will need, and then spec out something small and simple to get an idea of what the process will be like. It won't lead to a remarkable first effort, but the knowledge and understanding you get from it will be priceless and help you to gauge what to do for your second, "bigger" title.

If you are just looking at it as a hobby, and only want to make some huge masterpiece, that is fine as well, but unless you are already extremely rich (or very fortunate) the odds of finishing a complex, complete game on your very first attempt in a reasonable amount of time (between all the people involved) is very low.

If you want to do something small and simple, between 2-3 people with some understanding of things, you should be able to put something into release in a couple of months (that'll still be a lot of hard work and heatache - but you will have something to show for your effort!)

I hope that helps!
07-11-2010, 05:19 AM
#7
Joined: Nov 2009
Posts: 225
go for it

Go for it!

you just need a big dream, and a spirit of never giving up easily
to enter anything in life really,

but you have a very very decent drawing, I would not think twice
before entering the app business

go for it!
07-11-2010, 08:01 PM
#8
Joined: Jul 2010
Location: Korea (South)
Posts: 17
headcaseGames / Thank you for advicing. I have a friend who had experience and we made a team. We are a novice in game, but we're struggling each area.

touchten / Thank you... I'll try a little harder!
07-12-2010, 12:15 AM
#9
Joined: Apr 2009
Location: Australia, mate!
Posts: 8,419
It depends.

hi