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Actual Game effect

07-12-2010, 06:06 AM
Joined: Feb 2010
Posts: 157
Actual Game effect

To me it doesn't seem like the Ipod's games have that console gaming feel to them. Like the games are excellent but I find myself buying an app playin it once and not bein interested in playing it again and I'm on the next game. I wouldn't dare do this with like a psp or ps2 game though. Like Chaos Rings I had that and never even played it and I and PoP: WW also I played it once and deleted it to make space. Anybody else feel this way?
07-12-2010, 06:41 AM
Joined: Jun 2010
Location: New Zealand
Posts: 21
Not really if I'm buying games at premium app store prices, I'm only going to buy ones I'm interested in- i love Chaos Rings and have defiantly got my moneys worth out of it.
With that said, impulse buys (recent gameloft sales...) tend to disappear quickly for space
07-12-2010, 07:28 AM
Joined: Oct 2008
Posts: 4,404
Yeah most games disappear because they eat too much space and we can't keep the save files, so once we delete them, they're unlikely to return. That's the main point for me.

Four most influential games: Papi Jump, iDracula, Fieldrunners, Flight Control.
07-12-2010, 08:09 AM
Joined: Mar 2010
Location: English Roundabout
Posts: 890
I play them until I beat them - then I remove them.

As for save games - I like what The Quest has done by enabling to export your save games back to your computer through iTunes. More games should enable this type of functionality.


How can you live on the banks of a river when the floodwater pours from the mouth?
- Paul Simon
07-12-2010, 12:27 PM
Joined: May 2010
Location: Lincoln, UK
Posts: 356
Console games are expensive, so I feel I need to get my moneys worth. I experiment more in the types of iOS games I buy because I'm not loosing much if they turn out to be not my thing. But sometimes I end up with gems such as Sword & Poker 2, and play them a lot.