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2 Unreleased iPhone Games - Which do you want to see?

07-13-2010, 06:44 PM
Joined: Aug 2009
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2 Unreleased iPhone Games - Which do you want to see?

Hey there TA'ers.

It's Alex, creator of SpringFling and co-creator of Super Ramen Brothers.

I have been working on these two iPhone games, both in the > 50% done state, that I would like to bring to 100% completion, but have not been able to find the time.

I would like to know what YOU GUYS, the gamers, would like to see. Please let me know what you think of the games, both in its current state, and its potential, and which you are most excited to see released for the iPhone. Suggestions, comments, additions, praise, and insults are all welcome.
Please note, I have a separate thread for 3 iPad games that I am working on, which includes these two games in HD, and SpringFling HD. You can view that thread here: iPad Game Prototype Thread

Do you think game A should have 'Feature X' added, or should I drop one certain aspect of game B? Please let me know. Many hours were put into the creation of these prototypes, so I want to work on the one that will excite the most people. I understand many gamers are not fans of certain genres, so please mention that if your comment applies. If you say the puzzle game sucks but are a notorious puzzle game hater, that is not much use to me

Here are the games:

Name: 3d Picross

3d Picross is an adaptation of the classic Picross puzzle genre (a mix between picture and crossword) with a mind-bending 3d twist. Carve away the fake blocks to reveal the solution below. Over 100 levels with 3 difficulties planned! Rotate the puzzle to view from all angles with this challenging puzzle game.
Video: Requires Quicktime
Video 1 - Gameplay footage - Glasses puzzle

Video 2 - Gameplay footage - Pipe puzzle


- The UI shown in the video is incomplete, so you can ignore the layout and look of the buttons.

- The menu system shown in the video is also placeholder

- This was originally planned as an iPad game so I'm unsure of how it will translate to the iPhone screen. The main issue is the size of the finger and lack of a stylus. Thoughts on this would be appreciated. (Ways to handle zooming the camera, etc)

Name: LineBloom

Collect flowers in a zen-like mashup of line drawing and high octane physics gameplay. Race against the clock to collect as many flowers as possible. Transform the world as you play to unlock the secrets of LineBloom.
Video: Requires Quicktime
Video - LineBloom Gameplay footage
Sorry about the framerate in the video, my machine was having trouble recording it. It runs smoothly on the device.


- Levels are randomly generated as of right now, and there is only one pickup (the flower).

- The gray L-brackets that are strewn around the level are placeholder and I plan on replacing them with some kind of collide-able objects that transform when you hit them. Suggestions are more than welcome as to what to place here.


Well, there you have it. I'd love to hear your thoughts.


EDIT: I'm working on a 3rd game, but for iPad, called SpringFling HD. Here are some screenshots:

Last edited by gtjuggler; 07-13-2010 at 08:41 PM.
07-13-2010, 06:56 PM
Joined: Jun 2009
Location: London, UK
Posts: 3,741
LineBloom looks sexy even in it's current state, but I'm kind of attracted to 3D Picross as well. In your screenshot it says "hold carve and tap a block to carve" which should almost certainly be the other way around for an iPhone screen, tap the block first and have it highlight so you can be sure you're carving the correct block. Those kind of mistakes could kill all the fun.

What's troubling you with the camera exactly? I thought Voxel (http://linktoapp.com/voxel) had decent camera controls, and it looks like you could use something similar for 3D Picross, only with tighter restrictions on how far you could pan/zoom etc.

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07-13-2010, 06:58 PM
07-13-2010, 07:02 PM
Joined: Sep 2009
Location: ohio
Posts: 1,464
both games look great but picross looks awsome you would sell so many copies of picross...thats like ds quality picross right there....
07-13-2010, 07:06 PM
Joined: Jan 2010
Posts: 1,099
I have never really liked Picross, so I would say Line Bloom.

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07-13-2010, 07:37 PM
Joined: Feb 2010
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LineBloom looks beautiful.

Invaders Must Die.
07-13-2010, 07:58 PM
Joined: Jan 2010
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LineBloom for the win!

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07-13-2010, 08:01 PM
Joined: Oct 2009
Posts: 2,242
Definitely LineBloom by a longshot!
07-13-2010, 08:04 PM
Joined: Aug 2009
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Thanks for the responses. Be sure to mention why you prefer one, and throw in any comments or suggestions about what you'd like to see included in the final game.
07-13-2010, 08:04 PM
Joined: Sep 2009
Posts: 292
Since both are in 50% completion, maaaaybe you can combine both of them to make a 100% game? :b

My vote goes to LineBloom, since I'm not really a fan of picross, and since it looks pretty cool. :0

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