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[Visual Novel] Dispersio

07-16-2010, 01:42 PM
Joined: Jul 2010
Posts: 93
[Visual Novel-Graphic adventure game] Dispersio

If the section is wrong: I'm sorry. Please could you move it?

I also wrote in the guestbook but i think that we must say to everyone who we are.
Footprint is the name of an Indie Italia Team born two month ago.
We'll focus on Visual Novel, trying to distinguish from the other VN and get to this genre be more appreciate by occidental people.

Dispersio will be our first project.


Me: programmer, scriptwriter and director
My brother: character designer, drawer, songwriter.

“You're aunt is dying”
I love my family when they give me good news.

I perfectly remember that day...

An earth tremor.
No more light...
Nothing around me...
Suddenly a blinding light sorround me
then i realize that it isn't my world...

I don't want to say a lot about the plot because it's really important in a VN.

Other Info:
Go away! You're useless!...Or not?
Dispersio won't have gorgeous ladies who scampering everywhere, obviously there will be female character but they'll be normal people.
Ther will be soundtrack but we won't abuse of it we'll focus on the Sound Effect to help indentification. Anyone have a own soundtrack in the real life so also in Dispersio soundtrack won't be important.
In Dispersio there won't be a true main character because all the character will be important but obviusly one character will be more important than other but he won't be the hero because in Dispersio ther aren't any world to save, or any lost memory...

The plot will be the true main character of the game.
The first two chapter will be the introduction, they will destroy the peacefulness. After this first chapter the story will be divided in chapters. You must play every chapter different time to cover all the possible way and to understand the plot.
Dispersio will be set into a hypothetical futuristic cyber-punk world. There won't be any strange alien, or powerful android.

A Visual Nover without choose?
There will be obviously some chooses that will influence your understanding of the plot but without changing the end.
In Dispersio will be important HOW you get to the end and not what will happen when you'll finally reach it.

Dispersio Chapter 01 will be released on AppStore this month.
The first chapter will be an introduction to what will happen, from the second one the story will be so so so exciting.
The game will have only italian language but in a week, or two, you'll have the english version.
The two version will have the same price 0,79€/0,99$.
We'll try to keep the same price for all the chapters but if one or two chapter will be so, so, so longer the maximum price will be 1,59€/1,99$.
We must decide the price for the PC/MAC version.


PS: the background text is provisional.
PPS: I know that there's a grammatical error in one screen. Some screen are from an alpha version now there aren't any error.

Last edited by Footprint; 08-06-2010 at 02:57 PM.
07-16-2010, 05:36 PM
omg what is this...a horror game or what? is it even a game ? wow it looks awesome

07-16-2010, 06:21 PM
Joined: Feb 2010
Location: Swansea, UK
Posts: 8,375
I like visual novels. Will keep an eye out.

Invaders Must Die.
07-17-2010, 03:02 AM
Joined: Jul 2010
Posts: 93
Originally Posted by bebo_beta2002 View Post
omg what is this...a horror game or what? is it even a game ? wow it looks awesome
Something like an interactive Anime (or an interactive manga if you prefere). This is an horror, sci-fi and a lot of other genre in one game
Maybe in the next chapter we'll implement some minigames

The first chapter is almost finished, only 5 or 6 pictures
When it will be finished we'll release the promotional video ad then it will be available on the AppStore.
Italian and English version will be available but we're looking for someone who know japanese, spanish, german and french.

PPS: a lot of info on our site

Last edited by Footprint; 07-17-2010 at 03:07 AM.
07-19-2010, 12:41 AM
wow nice so it will be released soon...i hope the english version comes along with the italian one at the same time..and i think it will be fun cause the app store lacks of manga or anime games..woow can't wait
07-20-2010, 12:50 PM
Joined: Jul 2010
Posts: 93
The game is finished.
Tomorrow we'll register on iPhone Dev Program.
When Apple give the activation code we'll start with the beta testing.
The game will be released in English, Italian, Spanish and German (Spanish and German version will be available after the Italian and English version). Each version cost only 0,79€/0,99$ and it's a very good price because the only VN on the App Store (only Japanese language) have an high price (8€/15€)
The Promotional Video gave us some problem with the animation but we're working on it
07-25-2010, 12:23 AM
Joined: Jul 2010
Posts: 93
We finally reached the beta testing, we was finally happy but it cannot be true...
We discovered an huge problem with the allocation of the pictures...
We know that the game must be released in these days so we decided to use Game Salad as provisional platform so I'll check my VN engine than we'll eventually reupload the file on Xcode.
PS: the game won't change it will have the same gameplay, and the same quality.
07-27-2010, 02:46 PM
Joined: Jul 2010
Posts: 93

Last edited by Footprint; 07-31-2010 at 04:05 AM.
08-03-2010, 12:41 AM
Joined: Jul 2010
Posts: 93
Despite of our old allocation problem. The game is finished. We add some scenes and other stuff.
The translation will start tomorrow then the game will be available soon as possible.
EDIT: This first chapter will be a Visual Novel but with the second chapter the game will be a Visual Novel/AdventureGame

Last edited by Footprint; 08-03-2010 at 01:52 AM.
08-06-2010, 02:59 PM
Joined: Jul 2010
Posts: 93
This monday we'll send the game to Apple.
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