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Madden NFL 11 From E.A

07-20-2010, 04:40 PM
#1
Joined: Dec 2009
Location: In A Hole
Posts: 594
Madden NFL 11 From E.A

EA Mobile has released first details and screenshots of the iPhone and iPod touch iteration of Madden NFL 11.



This year's instalment comes with a noticeable graphical update that seizes on the iPhone 4 Retina display and generally takes the visual detail up a notch.

Expanded hot routes are promised, ensuring that you can modify plays on both offence and defence by tracing new routes with a finger on the touchscreen.

Other features include "GameFlow," which EA Mobile says will enable more time on the field; however, the publisher neglects to explain just how this feature works.

The question on our minds is whether online multiplayer will be offered. As solid as last year's instalment was, wi-fi multiplayer was the big catch.



Joining the iPhone and iPod touch version of Madden NFL 11 will be a high-definition iPad version. No screenshots or details about potential differences on iPad were provided.

Madden NFL 11 will be available for iPhone, iPod touch, and iPad this autumn at a speculated price of $9.99/5.99.



Source PG
07-20-2010, 04:45 PM
#2
Joined: Oct 2009
Posts: 879
Woah, this looks amazing. I might actually buy it first day if it really does look that nice.
Oh yeah... FIRST!

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07-20-2010, 04:47 PM
#3
Joined: Mar 2010
Location: Germany
Posts: 44
Was about time to see some screenshots. The gfx looks impressive. Was a good decision to sell my psp
07-20-2010, 04:56 PM
#4
Ea has explained gameow many times. I presume it's the same anyway. Also I want more in depth single player modes.

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07-20-2010, 11:55 PM
#5
Joined: Feb 2010
Posts: 157
I'm still prayin for online play, that alone is determin whether ima buy this or not
07-21-2010, 12:22 AM
#6
Joined: Nov 2009
Posts: 595
Online multiplayer doesn't interest me as much as a true Dynasty/Superstar mode.
07-21-2010, 12:25 AM
#7
Joined: Jun 2010
Posts: 1,074
It's hard to say what the delay will or could be. I often times get the feeling that the idevice ports of console games are intentionally delayed in order to try and entice us to buy the more expensive version first. I still think this is why Tiger Woods 2011 isn't out for the iPhone yet. EA wants us to buy the 59.99 console version more than it wants us to buy the 9.99 mobile version.
07-21-2010, 12:28 AM
#8
Joined: Mar 2009
Location: USA
Posts: 1,944
For any of you interested about the Gameflow player management system, it basically calls the calls for you. That means you don't have to sift through offensive or defensive plays trying to pick which one to play; you just let an AI coach call the plays for you. It takes away a lot of game time and has you just play football (if that makes sense).
07-21-2010, 10:24 AM
#9
Joined: Jun 2009
Posts: 357
These screenshots are awesome!! After seeing what NCAA 11 looked like, I had pretty much written Madden NFL 11 off and decided not to even purchase it, as I assumed it would be a repeat of last year's version. Again, the screenshots look really good!! I have only a few questions. 1.) Have the tackle animations been improved? Last year, instead of actual tackles, they just bumped you and you went flying across the field. 2.) Has the commentary been improved? Last year's commentary was just repetitive sound bites. 3.) Have any other features been added such as: a halftime show/ report, practice mode, etc.

Last edited by strato g; 07-21-2010 at 10:28 AM. Reason: left out a word
07-22-2010, 02:11 AM
#10
Joined: Sep 2009
Posts: 100
I'm hoping for a big improvement on the iPhone version of Madden 10. Online multiplayer would be nice, but just doesn't seem to be something EA go in for?

In terms of physics, modes and sound I was very disappointed with last year's effort. I'll be picking up the 360 version of this anyway, though I would still like an NFL game on my iDevice...hmm. Guess I'll wait and see what Gameloft have to offer too.

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