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  • Publisher: AIGA
  • Genre: Simulation
  • Device: iPad
  • Size: 22.0 MB
  • Version: 2.0
  • Price: $0.99
  • Average User Rating: 4.5 (2)
App description: "This is one of the best iPad games available" iPadGames.org
"Fantastic fun, Infuriatingly addictive!" Flicker Podcast
"Its Flight Control - but so much more, 10/10" Quickfold

All aboard! The next great puzzle game for the iPad is here! Train Trouble puts you in control of a thriving cities trains. With hazards, bonuses and three different game modes, train trouble is the best app you can buy in 2010... Can you handle the pace?
___________________________________________________________

The aim of the game is to get all of the trains to their designated stations i.e. red train to red station, blue train to blue station and so on.
Thanks to new touch screen technology the trains can be navigated by you simply clicking the train and dragging and creating your desired route.
Watch out for various hazards aimed to stop you in your tracks! Escape the engineering works, persevere with the power surge and be careful not to run over that cat!
As the days pass, the game gets harder. The trains appear faster and more frequently.

3 different game modes

There are 3 different game modes set to challenge your skills:

Train trouble. Guide all of the trains to their stations whilst avoiding head-on collisions, repair works, broken-down trains and cats with their lives on the line! Collect various different power-ups to help you along the way. (see below)

Time trial. This is a test of time. See how many trains you can successfully navigate within a time space of 5, 10 and 15 minutes.

Taxi time. This is a test of speed. Points are awarded for the speed at which you deliver the trains cargo with the added bonus that you control just one train as opposed to many.

3 power-ups

With these power-ups you can sit back, relax, enjoy the journey and watch all of your problems disappear

Homing train. Pick this up, then select any train and watch it instantly navigate to its station all by itself! It will become transparent so will not collide with any other trains on its way. Use it wisely and keep in reserve in case of an unavoidable head-on collision!

Slow motion. This is pretty self-explanatory! Slow motion halves the speed of the trains allowing you some thinking time and is particularly useful as the days go on

Shake quake. The answer to all of your problems! Simply shake your iphone/ipad and all trains and hazards will disappear, providing you with a blank canvas to carry on the game with ease. Very rare and very useful.

Hazards

Just when you thought nothing else could be thrown at you, along come 4 hazards! These occur randomly and once started a lightening icon will appear and slowly drain so you know how long the hazard has left to run.

Repair works. Repair works will appear along the track and the train cannot pass through this line of track until the repairs are completed.

Power surge. All of the trains double in speed thanks to a power surge!

Breakdown. A train will stop in its tracks and have to repair itself.

The cat! A cat will appear on the track hit it and its game over!

There is a curse word (d@*mnation) that will soon be removed, we apologise for any offence inadvertently caused


We hope you enjoy playing, and check out the website for info on traintrouble and our forthcoming projects, Enjoy!

ImNoSuperMan's comments:


07-25-2010, 04:04 PM
#2
Joined: Jul 2010
Posts: 6
Hey touch arcade! Hope you like the app, and if any1 has any questions
Or suggestions for the game just drop me a line on
Alex@traintrouble.info I'd love to hear from you

Hope you enjoy the game!
Alex

07-25-2010, 04:41 PM
#3
Joined: Dec 2009
Posts: 4,449
Quote:
Originally Posted by Alexhaigh View Post
Hey touch arcade! Hope you like the app, and if any1 has any questions
Or suggestions for the game just drop me a line on
Alex@traintrouble.info I'd love to hear from you

Hope you enjoy the game!
Alex
Do you have a gameplay vid? Welcome and thanks for joining TA!

FreeAppTracker.com free daily apps, rankings, & contests!
07-25-2010, 05:22 PM
#4
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,775
Quote:
Originally Posted by Alexhaigh View Post
Hey touch arcade! Hope you like the app, and if any1 has any questions
Or suggestions for the game just drop me a line on
Alex@traintrouble.info I'd love to hear from you

Hope you enjoy the game!
Alex
I grabbed it and ma enjoying it so far. My only gripe so far being that the repair hazard seems to almost always appear in the same place and it often can be very tricky trying to find a route to some of these destinations! There is just the one map but it is huge and complex with three game modes available right off the bat!

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
07-26-2010, 12:55 AM
#5
Joined: Jul 2010
Posts: 6
Will put a vid up in the next couple of days on YouTube :-)
07-26-2010, 12:59 AM
#6
Joined: Jul 2010
Posts: 6
Quote:
Originally Posted by LordGek View Post
I grabbed it and ma enjoying it so far. My only gripe so far being that the repair hazard seems to almost always appear in the same place and it often can be very tricky trying to find a route to some of these destinations! There is just the one map but it is huge and complex with three game modes available right off the bat!
Hey lordgek thanks for the input, I think your right but i wanted to give as much content as I could, so people would end up playing the one version they enjoy, we've clocked the repair works issue and will fix it this week. Time trial mode uses another map, and we are working on adding new maps either as a free update or a 'map pack' sort of thing

Thanks for the messages, much appreciated!
Alex
07-26-2010, 01:52 AM
#7
Joined: Mar 2009
Posts: 4,443
I'll give it a try at that price.

Now Playing: Vietnam '65 | .Decluster | BP2Black | Monster Hunter Freedom Unite | Banner Saga | Ultimate General Gettysburg | Papers, Please | SmartGo Kifu | Crowntakers | Brogue | FTL
07-26-2010, 04:02 AM
#8
Joined: Jul 2009
Location: italy
Posts: 339
any impression?seems nice
07-26-2010, 08:54 AM
#9
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,775
Quote:
Originally Posted by nicolaxl View Post
any impression?seems nice
I'm liking it so far!

Pros:
-Innovative play for a train game. There are no switches, you just need to trace a path to your given depot.
-Clever power-ups you need to drive over on the tracks to collect.
-Interesting hazards
-3 game modes (basic game untimed/timed and an alternative mode where you just control one train delivering cargo as quickly as possible).
-Comprehensive local score tracking for each mode as well as online support via Agon.

Cons:
-Train routing can be a bit tricky at times if you aren't precise with your path (while practice made better, it initially was easy to lose the path I was trying to create and need to start it over again while, of course, this train and everything else was still moving at full speed).
-Hazard placement seemed fairly fixed (if there was a broken track or a cat they usually appeared in the same spots). Being Mr. Random this might only have been a big deal to me.
-Unless it was just issues with my iPad at the moment, I think I caught some noticeable slowdown when there was a lot of activity on the screen. While this might just be a sad fact of life, I can only hope future updates will smooth this out a bit more.
-Lastly, while again something I'm sure practice will help alleviate, I found it difficult to effectively pull off last second re-routing to avoid collisions. Thankfully it is easy enough to stop trains, but rarely could I pull off the turning off a main track with a last second re-route to avoid a collision (as it stands the best policy is to stop both trains, draw the re-route for both or either, and then start them up again).

Overall a good 4.5/5 at this point!

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
07-26-2010, 12:24 PM
#10
Joined: Jul 2010
Posts: 6
Awsome review, thanks for taking the time to do this, I'll make a note of all issues and try and sort them asap!!

Thanks again,
Alex



Quote:
Originally Posted by LordGek View Post
I'm liking it so far!

Pros:
-Innovative play for a train game. There are no switches, you just need to trace a path to your given depot.
-Clever power-ups you need to drive over on the tracks to collect.
-Interesting hazards
-3 game modes (basic game untimed/timed and an alternative mode where you just control one train delivering cargo as quickly as possible).
-Comprehensive local score tracking for each mode as well as online support via Agon.

Cons:
-Train routing can be a bit tricky at times if you aren't precise with your path (while practice made better, it initially was easy to lose the path I was trying to create and need to start it over again while, of course, this train and everything else was still moving at full speed).
-Hazard placement seemed fairly fixed (if there was a broken track or a cat they usually appeared in the same spots). Being Mr. Random this might only have been a big deal to me.
-Unless it was just issues with my iPad at the moment, I think I caught some noticeable slowdown when there was a lot of activity on the screen. While this might just be a sad fact of life, I can only hope future updates will smooth this out a bit more.
-Lastly, while again something I'm sure practice will help alleviate, I found it difficult to effectively pull off last second re-routing to avoid collisions. Thankfully it is easy enough to stop trains, but rarely could I pull off the turning off a main track with a last second re-route to avoid a collision (as it stands the best policy is to stop both trains, draw the re-route for both or either, and then start them up again).

Overall a good 4.5/5 at this point!