★ TouchArcade is in READ ONLY mode this weekend while we upgrade. Please support us on Patreon.
App description: Chopper 2 is the sequel to the best selling App Store helicopter side scroller, Chopper.

Chopper 2 features 36 action packed missions over 12 unique and beautiful locations. It features a completely re-written 3D game engine, all new enemies, weapons, graphics, and missions, while still retaining the classic side scrolling game-play.

Escort a convoy of vehicles across the desert, or defend a train from enemies emerging from underground mines. Use your laser sight to line up enemies emerging from stairwells in the city. Chase down lines of enemy tanks and choppers while avoiding heat seeking missiles, gunfire and bird strike. Help your allies defend against advancing armies, and rescue stranded civilians, all while trying to complete your mission as fast as possible for the highest score.

Chopper 2 features OpenFeint and Game Center leaderboards and achievements. It is universal for iPad and iPhone/iPod touch, with HD graphics on both the iPad and iPhone 4. It uses the gyroscope where it can for increased control, OpenAL for spatial sound effects and even features an original 17 minute long soundtrack.

If you have both an iPad or Retina display device (iPhone 4 or 4th generation iPod touch) and any other iPhone or iPod touch, you can use the fantastic remote control feature to wirelessly control the iPad/Retina display device with an iPhone/iPod touch over bluetooth or wifi. Then plug the iPad/Retina display device into a TV or display through the component cable or VGA adapter and play Chopper 2 on your TV from your couch!

Chopper 2 is also one of the few games to support full 1080p output to an HD TV over HDMI from the iPad 2, and supports AirPlay mirroring with iOS 5 and an iPad 2 or iPhone 4S.

Note: TV output is only supported from an iPad, iPhone 4, or 4th generation iPod Touch or better.

This version of Chopper 2 can also be used to control the Mac version, available on the Mac App Store.


"Chopper 2 is a quality production that I can recommend to any gamer with an iPhone platform device. It's miles beyond the original and stands as a perfect example of all that iPhone gaming can be." - touchArcade

"The game looks polished, the controls are well implemented, the physics are above par and the gameplay is addictive. It has cemented its place among the top echelons of games on the App Store and you cannot go wrong buying it." - Macworld

"Chopper 2's iPhone-as-controller is one of the first of its kind. How's it look? Um... awesome." - Gizmodo

"the 3D world looks terrific, the music is excellent, and the titles on screen are in a kind of 3D as well, so that they seem to actually float in the game's real-world space. All in all, it's a very cool game and some excellent work by Frampton's Majic Jungle Software." - TUAW

ImNoSuperMan's comments:

iPad Screenshots:
(click to enlarge)

What's New In Version 1.1
Please Note - When using an iPhone to remotely control an iPad or iPhone 4, you must have the same version of Chopper 2 on both devices.

Key new features:
- Now supports TV Out from the iPhone 4, as well as the ability to control the iPhone 4 from another iPhone or iPod Touch remotely.
- Now also supports wifi based remote control which means 1st generation devices can now control Chopper 2 on an iPad or iPhone 4 remotely.
- Adds new tilt sensitivity, manual calibration and control positioning options.
- Now offers the option to sync progress and high scores between multiple devices using OpenFeint.
- Remote control now supports touch (virtual analog stick) control option as well as other new control options.

Other features/enhancements:
- Simplified, faster remote control setup procedure.
- Improved touch (virtual analog stick) control and sensitivity.
- The TV Out experience has been improved, and is now more reliable.
- Remote control options are now configurable on the remote device, and saved per remote.

Bug fixes/changes:
- Fixed bug with y axis invert not working when remote controlled.
- Fixed issue with the analog stick getting stuck when paused.
- Fixed issue where the OpenFeint dashboard close button could be hidden by the status bar.
- Increased area around analog stick where touch is interpreted as movement rather than gunfire.
- Infantry cause less Chopper damage if they are hit by the blade while in mid air.
- Decreased the difficulty of the 'Escort' level.
07-26-2010, 05:10 AM
Joined: Oct 2009
Location: Washington
Posts: 104
Sweet, can't wait to play it

07-26-2010, 05:34 AM
Joined: Oct 2008
Location: England, UK
Posts: 186
Send a message via MSN to LonERecoN
Looks fantastic. Will be buying instantly.

iOS Developer
Star Shooter
Star Shooter: HD
Follow me: @MattGibbard
07-26-2010, 05:52 AM
Joined: Jan 2009
Location: San Francisco
Posts: 1,298
Send a message via AIM to russiaone
YAY! Cannot wait. Just beat Chopper on Hard... now playing on Harder... Trying to beat all the difficulties before this one is released stateside.

07-26-2010, 06:37 AM
Nice; a launch sale! I was already planning to buy this as soon as it came out... the first one was a neat little game, but these improvements should make it quite the hit.
07-26-2010, 10:48 AM
Joined: Jul 2009
Location: OKC, Oklahoma
Posts: 305

I loved the first one and this looks awesome! The remote function is great!

I've actually been looking forward to Chopper 2 and Galaxy on Fire 2 for awhile!

Favorites: Real Racing - FIFA - Low Grav 2 - Skies of Glory - GT Motor Academy - Rogue Planet - F.A.S.T. - Command&Conquer - Tiger Woods - Jet Car Stunts - Real Tennis - Star Battalion - Seven Swords
07-26-2010, 06:14 PM
Joined: Feb 2010
Location: Uk
Posts: 2,208
Just played the first 3 missions and I have just one word WOW
07-26-2010, 06:21 PM
Joined: Jan 2010
Posts: 3,559
Send a message via AIM to RttaM Send a message via Yahoo to RttaM
Looks beautiful. Although I'm not an OpenFeint fan.
07-26-2010, 06:25 PM
Joined: Nov 2009
Posts: 5,146
Originally Posted by Howlingwolf View Post
Just played the first 3 missions and I have just one word WOW
Do the physics/inertia of the chopper feel realistic here, or are they similar to the first game? Or, in other words, if I didn't like the way flying the chopper in the first game felt, am I likely to feel the same way about this one?
07-26-2010, 06:31 PM
Joined: Jul 2009
Location: Where the Grass is Green and the Girls are Pretty
Posts: 2,740
Can't wait for US release, been looking forward to this.

Gamecenter: Will090