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Cave Run - Similiar to Canabalt

07-30-2010, 11:00 PM
#1
Joined: Dec 2009
Location: Canada
Posts: 695
Cave Run - Similiar to Canabalt

Cave Run is a running game for the iPad, iPhone and iPod Touch, similiar to Canabalt.



Featuring extremely simple gameplay, an Indiana Jones-esque theme, and random levels / obstacles that you must overcome by jumping. How far can you run before falling off a cliff? Don't forget to collect as many coins as you can along the way since they will help the final score! One run is all you will need to see how addictive this game is!

Cave Run is being developed by Ravenous Games and will be available for the iPad, iPhone and iPod touch late this summer.

You can read more and see more screenshots at www.caverungame.com. Make sure to signup for the newsletter, or follow us on Twitter to stay current on updates!
07-30-2010, 11:37 PM
#2
Joined: Dec 2009
Location: In my iPod :)
Posts: 130
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07-31-2010, 07:49 AM
#3
Joined: Feb 2010
Location: Swansea, UK
Posts: 8,376
Very cool looking stuff. Anything similar to Canabalt can't be bad.

Invaders Must Die.
07-31-2010, 08:31 AM
#4
Joined: Apr 2010
Posts: 764
Quote:
Originally Posted by sammysin View Post
Very cool looking stuff. Anything similar to Canabalt can't be bad.
Hear, hear!

Username on every gaming network I'm on: kaboom132. I have tested 21 games. Will test your game if you wish!
Quote:
Originally Posted by backtothis View Post
I think I was high when I typed that. My apologies.
07-31-2010, 08:35 AM
#5
Joined: Feb 2010
Location: Swansea, UK
Posts: 8,376
Quote:
Originally Posted by kaboom132 View Post
Hear, hear!
;D You know how to roll!

Invaders Must Die.
07-31-2010, 08:54 AM
#6
Add obstacles/enemies and a whip to break/kill them with, and I'm sold! (Whip could be used by making an upward swipe on the screen).
07-31-2010, 11:02 AM
#7
Joined: Dec 2009
Location: Canada
Posts: 695
Thanks for the feedback guys! I've taken a gameplay video with my iPhone so the quality isn't the greatest, but shows the production quality of the game.

07-31-2010, 11:36 AM
#8
Joined: Jan 2010
Posts: 3,559
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Quote:
Originally Posted by N. Cabot View Post
Add obstacles/enemies and a whip to break/kill them with, and I'm sold! (Whip could be used by making an upward swipe on the screen).
Those are great suggestions. I would love to see a Whip and maybe some enemies. - Oooh Booby traps?

Also:

What are the coins for?
07-31-2010, 12:01 PM
#9
Joined: Dec 2009
Location: Canada
Posts: 695
Those are good suggestions guys, we will keep them in mind for the first update.

The coins give a extra objective. The number of coins you collect are used alongside the distance and the number of times you level up to determine your final score.

There are also 3 leaderboards in OpenFeint. Most Distance, Most Coins and Total Score.
07-31-2010, 12:42 PM
#10
This was cool, I'm going to give it a go.

How long did it take to develop?

I lost my Sig somewhere