★ TouchArcade needs your help. Click here to support us on Patreon.

Rise of Heroes - Castle-Defense/Side-Scrolling Hack And Slash Hybrid

07-31-2010, 02:23 AM
#1
Joined: Mar 2009
Posts: 637
Rise of Heroes - Castle-Defense/Side-Scrolling Hack And Slash Hybrid



Rise of Heroes is a hybrid Castle Defense and 2D Hack and Slash game where you must use the Heroes of your army to defeat the enemy.

Imagine a cross-between Cartoon Wars or Trenches with a game like A Quest of Knights Onrush.


Rough Concept of Gaming Area





The Heroes!

Warrior: The warrior is the backbone of any army and that is no exception for Rise of Heroes. The Warrior is a solid and well-balanced unit designed for all purposes, but lacks in specialization in any particular field of combat.



Berserker: The Berserker is all-power and purely offensive. Known as the Juggernaut on the battlefield, the Berserker is used to inflict a lot of damage in a short period of time.





Paladin: A Knight of the Holy Order, the Paladin was both skilled in armed combat and divine powers of healing.




More information to be revealed soon! We do plan to include a full campaign along with multiplayer modes for a fully enjoyable experience!


And now presenting the Rogue, expertly trained in the use of the blade.



Behold the might and power of the Warlock, capable of turn you to taters tots with the wave of his hand!




Attached below are some of the animations for the "Warrior" class for your enjoyment.
Attached Thumbnails
Click image for larger version

Name:	anim_warrior_running(2).jpg
Views:	4
Size:	2.2 KB
ID:	21108   Click image for larger version

Name:	anim_warrior_death(2).jpg
Views:	5
Size:	1.7 KB
ID:	21109  
Attached Images
 

We Are Pocket Monkey Games
Website | Twitter | Facebook

•Our Games on the AppStore•

Last edited by PocketMonkey; 01-04-2011 at 04:25 PM.
07-31-2010, 02:31 AM
#2
Joined: Feb 2010
Posts: 257
cool man add some screens

07-31-2010, 02:51 AM
#3
Joined: May 2009
Location: The Underworld
Posts: 9,230
Now I am definitely liking that artwork!

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.
07-31-2010, 02:53 AM
#4
Joined: Feb 2010
Location: Georgia
Posts: 262
Wow that is some detail animation there!
I imagine if every unit gets as much detail as that one, the game will be coming out late 2010 or early 2011.
Grats on getting this one out. I love what I see now.
07-31-2010, 04:42 AM
#5
Joined: Jun 2009
Location: Greece kos island
Posts: 1,029
Very nice artwork!!!!!!

I'm looking foreword for a video!!!!!!!!!!!!!!!!!

I am the punishment of GOD
if you had not committed great sins
GOD would not have sent
a punishment like me upon you Genghis Khan
07-31-2010, 01:15 PM
#6
Joined: Aug 2009
Posts: 3,248
Extremely nice art, and the premise has me very interested. Any ETA on a trailer + release date?
07-31-2010, 01:17 PM
#7
Joined: Mar 2009
Posts: 637
Quote:
Originally Posted by Kunning View Post
Extremely nice art, and the premise has me very interested. Any ETA on a trailer + release date?
Sorry Kunning! No ETA on any of those above.

Rise of Heroes is a project that will receive more attention once we release Commando: Warmachine in the next week or so. Optimally, it would be 6 - 8 weeks, but even a small problem can cause significant delays.

We Are Pocket Monkey Games
Website | Twitter | Facebook

•Our Games on the AppStore•
07-31-2010, 01:34 PM
#8
Joined: Jan 2010
Location: In an Apple store near you
Posts: 1,549
The artwork and the animations are looking fantabulous!

It seems like you guys have a bucket list or something to quickly develop 3 games, because you guys are really doing a bunch.

Hehe, reminds me a mudloop.

Waiting for: Airborne Troopers, Mini Motor Racing. Minisquadron 2, Tweetland, Car Jack Streets 2, Drive Forever, Turf Geography Club, Junk Jack!!
Twitter: @nkatti
Proud Beta Tester of over 30 Games!
07-31-2010, 01:47 PM
#9
Joined: Mar 2009
Posts: 637
Quote:
Originally Posted by nikhsterboi View Post
The artwork and the animations are looking fantabulous!

It seems like you guys have a bucket list or something to quickly develop 3 games, because you guys are really doing a bunch.

Hehe, reminds me a mudloop.
Actually, the Pocket Monkey team has recently expanded and we have more development resources than ever before.

We are currently working on Commando: Warmachine, which should be released in the next couple of weeks, followed by Rise of Heroes and Kitten Kommando, which are developed side by side.

We Are Pocket Monkey Games
Website | Twitter | Facebook

•Our Games on the AppStore•
07-31-2010, 05:35 PM
#10
Joined: Mar 2009
Posts: 637
Quote:
Originally Posted by redribbon View Post
nice one...definitley a great animation...cant wait to see what game is about
Imagine playing a game like Trenches or Cartoon Wars where you manage resources to summon units, but then you are able to actually control the unit themselves, like in A Quest of Knights Onrush, against hordes of enemies.

We Are Pocket Monkey Games
Website | Twitter | Facebook

•Our Games on the AppStore•