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  #1  
Old 08-01-2010, 10:03 AM
TimoVihola's Avatar
TimoVihola TimoVihola is offline
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Join Date: Mar 2009
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Default 3d zombie group - making of

I was browsing through folders and noticed some work in progress pics and decided to put together this collage about evolution of the zombie characters in Minigore:



Hires version: http://www.mountainsheep.net/minigor...volution01.png

In the bottom screenshots each zombie hand is 3d plane and they point at the camera. For the small zombies there's 5 different bodies and heads which are chosen randomly. They are procedurally animated with random rotations and other variations to add to the feeling of chaotic zombie mob.

Here's some footage, it's not the most recent version but quite close:


Youtube link | Pop Up


Cheers,
Timo
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  #2  
Old 08-01-2010, 05:10 PM
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Jack Shiels Jack Shiels is offline
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Great post! Tell me, how do you guys deal with collision without causing too much CPU time to be dedicated to it. We are 17 and 16 and made a survival game (sick of santa http://itunes.apple.com/us/app/sick-of-santa/id346502354?mt=8) and that can take about 20 enemies onscreen at once. Unfortunately they don't have ANY collision because that would kill it.

Cheers and thanks!
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  #3  
Old 08-01-2010, 05:36 PM
Spaztrigger Spaztrigger is offline
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Holy shmokes!!!!
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  #4  
Old 08-01-2010, 05:42 PM
swishinj swishinj is offline
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The zombies look really cool. Can't wait until it comes out. How Hardgore coming along?
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  #5  
Old 08-01-2010, 06:35 PM
Donovan1209 Donovan1209 is offline
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Zombies look great! Now if you can keep us updated on the game more than once a month that would be great
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