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  • Publisher: T-bone
  • Genre: Puzzle
  • Device: iPad
  • Size: 11.1 MB
  • Version: 1.2
  • Price: $0.99
  • Average User Rating:
    Not enough votes.
App description: Regular Price $4.99

SALE PRICE - Back to $0.99 FOR A LIMITED TIME

We are working hard on giving you the option to change the controls around. Please be patient as we are trying our best. Thank you so much for you support.

PROMINI - React fast, burn 'em up!

Get Promini! A dazzling and addictive puzzle game that keeps you busy and entertained!

Build blocks of the colored cubes and eliminate them when the ray of light passes. The more you burn - the more you score! Complex figures earn special bonuses that will help you score even more.

Promini features great custom tunes to keep you relaxed and entertained and takes you to a calm underwater world (more worlds are planned for future updates).


How to play

- Your goal is to gain as many game points as you can and achieving the highest results among other players.

- Game points are calculated by the amount of cubes you burn.

- You can get even more game points by building complex blocks of cubes - you'll be getting random bonuses and you'll have the possibility to buy bonuses for bucks that you earn. Bonuses will help you burn more!

- Slide your thumb left and right to move the cube accordingly. Rotate the cube by sliding up or down. Tap anywhere on the screen to drop the cube.


Bonuses

Once you have scored enough - you can use special bonuses. Visit Promini's shop, where you will find various bonus tools that will help you either eliminate cubes from the game zone more effectively or slow the game or laser down for a while.


Take a look at our online video tutorial - http://www.vimeo.com/11919307

goiMot's comments:


iPhone version:
08-01-2010, 09:59 PM
#2
Joined: Jan 2010
Location: Michigan
Posts: 2,164
I'm not exactly sure I understand what's going on in that video. Looks a lot like Lumines.

Xbox Gamertag & Game Center: CzarCastic

08-01-2010, 10:04 PM
#3
Joined: Jun 2009
Posts: 5,767
Quote:
Originally Posted by CzarCastic View Post
I'm not exactly sure I understand what's going on in that video. Looks a lot like Lumines.
You might want to check out the iPhone thread here.

I think the ipad version mar overcome some of the space issues the iPhone version had. It plays really well on the iphone though.

GameCenter ID : oldestgamer
08-01-2010, 10:09 PM
#4
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,777
Quote:
Originally Posted by CzarCastic View Post
I'm not exactly sure I understand what's going on in that video. Looks a lot like Lumines.
Pretty much but with cool power-ups and the like.

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
08-01-2010, 10:21 PM
#5
Joined: Jan 2010
Location: Michigan
Posts: 2,164
Ok, so it's worth $0.99, right?

Xbox Gamertag & Game Center: CzarCastic
08-01-2010, 10:26 PM
#6
Joined: Mar 2009
Location: 英國劍橋
Posts: 1,569
Quote:
Originally Posted by CzarCastic View Post
Ok, so it's worth $0.99, right?
Just what I was wondering...
08-01-2010, 10:43 PM
#7
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,777
Quote:
Originally Posted by CzarCastic View Post
Ok, so it's worth $0.99, right?
I liked the iPhone version so I can only assume this too will rock.

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
08-01-2010, 10:46 PM
#8
Joined: May 2009
Location: Detroit, MI
Posts: 1,054
Gee, one whole measly background...ooh, creative job guys
08-02-2010, 12:10 AM
#9
Joined: Apr 2009
Location: Chicago
Posts: 1,750
Quote:
Originally Posted by colorsound View Post
Gee, one whole measly background...ooh, creative job guys
Yea, all this has is fantastic game play and really good controls. What a bunch of losers thinking they should get a whole 99 cents for this.

The iPhone version was the first iPhone game (after four or five tries) that successfully captured what was great about Lumines. The iPad version extends that.

All this game needs is some tweeks to how it scores and to put the bonus items on the main screen, and it will be perfect.
08-02-2010, 12:48 AM
#10
Joined: Mar 2009
Location: 英國劍橋
Posts: 1,569
Quote:
Originally Posted by mlkaufman View Post
Yea, all this has is fantastic game play and really good controls. What a bunch of losers thinking they should get a whole 99 cents for this.

The iPhone version was the first iPhone game (after four or five tries) that successfully captured what was great about Lumines. The iPad version extends that.

All this game needs is some tweeks to how it scores and to put the bonus items on the main screen, and it will be perfect.
Woah... easy Tonto... One person was focusing on the "quantity=price" issue, but where is the "bunch" you refer to?

I, like others, have been bitten perhaps once too often when it comes to Lumines clones and so was just wondering how the this one played...

EDIT:

For example... online scoring or is it local? Are the controls clear and distinct or is it easy to send a block off in completely the wrong direction. Can the controls be customized, or is a "one size fits all" affair? How about the music, is it varied? A long loop, or a short one? Can one's own music be played?

Last edited by ataloss; 08-02-2010 at 12:56 AM.