|
#11
|
|||
|
|||
|
I own this game on Steam. It's a really fun game with excellent physics. For anyone who has a Steam account you can play a free demo. This should be a perfect game for the iPhone. If it comes out for $2 it will cost you $7 less than on Steam too. Yay iPhone!
|
|
#12
|
|||
|
|||
|
ohhh mannn so many good names coming out
|
|
#13
|
|||
|
|||
|
I REALLY wish the dev implements some sort of virtual d-pad control, the current scheme looks to be unplayable, or at least very hard.
|
|
#14
|
|||
|
|||
|
the mac version is great. i'm happy even though I paid 20 bucks for it. if the iphone-game is good, i pay 2 bucks with a smile on my face. RedLynx has made great games, Reset Generation (haven't played the ngage game, but on free web game its really good), Trials 2, Monster Trucks.
|
|
#15
|
|||
|
|||
|
"Monster Truck Nitro should be appearing in the App Store in the next few days and will be priced at $1.99."
That was about a week ago, right? What's taking so long??? |
|
#16
|
|||
|
|||
|
I was thinking the same thing yesterday. I keep looking for this app and being disappointed.
|
|
#17
|
|||
|
|||
|
Quote:
|
|
#18
|
|||
|
|||
|
I hear you, but part of the blame lies with Apple's review process because it is so inconsistent. There are devs with apps that have been in review for weeks if not months. And you can't really blame devs for creating hype. When you think about, it's really the buildup that can make or break the success of a new app.
|
|
#19
|
|||
|
|||
|
Yet, some dev's, such as that for GI Joyride, know the exact day and are correct in their forecast...eg, GI Joyride was advertised as coming out on Wed, and it is now showing up in the search window of the app store.
|
|
#20
|
|||
|
|||
|
The whole process of what gets approved and when is just so Apple.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|