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#101
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The only problem I see there is the yellow plane on the left hand side. That one might be a problem. But the queue is allright, just let the top big one fly a circle, make the left big one fly south and then west and the small red one in the top left middle should fly a turn too. That scenario is pretty managable. There's plenty of room on the lower right and no helicopters in the way anywhere.
Always land the fast planes first, that's what you should do. The slower ones fly the nicest circles you can imagine. If you have that much room you can have them fly curls like crazy and deal with them once the big red ones landed. |
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#102
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I agree with those that think the simplicity should be kept.
The only thing that'll be nice, without breaking the original formula, is to add an option (like something to be unlocked) to start with e.g. 20 aircraft landed so we can get into action faster. |
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#103
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I agree. The simplicity of the game is what I like about it. Perhaps when your average score is 20 aircraft, then you could have the option to start with 20 aircraft? And so on.
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#104
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Still hooked on this game and I can't seem to get past 79!!!
Can't wait for updates btw. |
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#105
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Quote:
I'd be happy if an update simply had new airports. Probably choosing between an easy (the current one?), medium and hard airport would be wonderful! |
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#106
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This is my first post. I just wanted to say I absolutely love this game.
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#107
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Welcome to TA!!
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#108
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dunno if i'll like this, not sure if i'll get it. but i'm leaning toward yes
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#109
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I've been playing it abit more and now think having levels is not really a good idea. The simplicity of the game is to build up a high score. It might be abit strange to have levels. If you do, then make it seamless like how Defender on the classic Atari had "levels" but to never really noticed. This would also facilitate user suggestions to have a "skip ahead" function to get straight to hardcore action.
Also agree with Bash's suggestions on the incoming warning signals. Have them coloured like the planes with directional arrows indicating angle. If you can fit in different warning sounds that would be just awesome! "Jimbo requesting landing" in a 60s VoiceOver would be a laugh! Then again, you'd probably need afew more voiceovers to prevent monotony, so just a different beep or ping could be wiser. |
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#110
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I actually do want more levels. Increases the strategy, y'know? Awesome game so far
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