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#101
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Bug report: Due to button changes, it seems impossible to change individual game settings down, e.g. lowering audio clock. Pressing the 'A' button on Wiimote now launches the game.
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#102
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There is a problen inside a game called Truxton. There are no sprites on the game and this is only with the Truxton I. The Truxton II works fine. Also it is a good idea the classic controler on the wiimote makes things easier.
We are all proud for your work. Thank you PS Why is it so difficult to have on portrait mode Full screen choice. I think that is lees complicated than lock screen. |
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#103
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Quote:
I understand the idea behind... so i not change that... sorry i'll buy a wiimote classic this weekend... again thanks... Quote:
Yes.. i will fix in next version |
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#104
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To do that... we'll loose screen autorotation.. when i finish adaptative screen size... it is not possible to change ressolution in middle game if i do this...
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#105
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I noticed a new version of BTstack is out. I wonder if this will allow new features like multiple Wiimote support.
Thanks for making note of all our requests, Seleuco! |
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#106
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First of all thank you very much for this fantastic emulator.
I was wondering if it somehow is possible to verify if you have the correct samples and artwork. I did manage to get the clrmamepro tool to work with the roms but I do not see any .dat file for the samples and the artwork. Would it be possible to supply these files as well, thanks? |
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#107
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Quote:
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#108
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Quote:
![]() I just thought that the reason why "Amor Attack" and "Solar Quest" are not working could be due to faulty artwork, but I guess that is not the case then. I am really looking forward to your adaptative screen size implementation. Once again thank you very much for your work and support! |
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#109
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I am getting the same thing, on every game it says the parts of the roms are missing, but they are actually inside the .zip archive. I also get an error that says the file system may be corrupt. If anyone has a help/fix clue, I'd be most happy to hear. Thanks !
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#110
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Almost idiot-proof tutorial of converting a Rom (Moon Patrol - romeodelta asked for it) to iMame4all
You need Windows: Install clrmamepro and Total Commander, WinSCP iDevice: install openSSH via Cydia to connect with WinSCP Run WinSCP and connect to your iPod/Pad (to get your IP tab Settings ->Wi-Fi->your Network) login as root / pw is alpine copy clrmame.dat from /private/var/mobile/Media/ROMs/iMAME4all to c:\Program Files\clrmamepro\datfiles\ Run clrmamepro as Admin add File create dir-> iMame4all check NEW DATFILES above Profiles double klick on that datfile (MAME4ALLROMs Datfile) choose create default settings window closes and scans datfile click on settings and setup rom and sample path Save as default/ close window download mpatrol.zip for mame from romnation and transfer it to your iDevice (/private/var/mobile/Media/ROMs/iMAME4all/roms) start mame4all and load the rom: youīll see an error: File 2a not found youīll see also files that have been loaded (donīt quit mame4all) run Total Commander go to c:\Program Files\clrmamepro\datfiles\ and right click on clrmame.dat; press F4 the text editor opens; search (Strg+F) for mpatrol.zip copy mpatrol.zip from your Dl Folder to spec. rompath of clrmamepro select mpatrol.zip in your rompath and double click on it. compare the zipped content with clrmame.dat in the editor confusing isnīt it? now look at the 3 last files that have been loaded on your iPod: 1m,1clj (size 32) and 2hx with size 256. the missing File 2a is the same size (256)! and there are only 2 files of this size in the clrmame.dat. in Total Commander you see 2 interesting files: mpc-4.2a but with wrong size of 512 and mpc-2.2h with matching size 256. rename the last file to 2a since this one isnīt used by imame4all it should be a good guess. go one dir up to close the zip file and switch to clrmamepro. click on scanner. mark all options in the left/bottom section named <check fix> Press new scan. Now a window pops up: Set: mpatrol Name: mpatrol File: C:\Users\xxxx\Documents\MameRoms_Action\mpatrol.zi p Do you want to rename the following wrong named ROMs? 2a -> 2hx (!!!!) mp-s1.1a -> mp-snd.1a mpa-1.3m -> mp-a.3m mpa-2.3l -> mp-a.3l mpa-3.3k -> mp-a.3k mpa-4.3j -> mp-a.3j mpb-1.3n -> mp-b.3n mpb-2.3m -> mp-b.3m mpc-1.1f -> 1c1j mpc-3.1m -> 1m mpe-1.3l -> mp-e.3l mpe-2.3k -> mp-e.3k mpe-3.3h -> mp-e.3h mpe-4.3f -> mp-e.3f mpe-5.3e -> mp-e.3e Watch the first line. 2hx is already there. So donīt rename, keep it all and press NO. Next popup: Set: mpatrol Name: mpatrol File: C:\Users\xxxx\Documents\MameRoms_Action\mpatrol\mp c-4.2a Do you want to remove the file? To keep it less confusing I recommend to press "No". If all goes well you can rescan and remove it later. Next popup: Set: mpatrol Name: mpatrol File: C:\Users\xxxx\Documents\MameRoms_Action\mpatrol\re adme.html Do you want to remove the file? Yes After scan is completed copy the file to a save place. Transfer it to /private/var/mobile/Media/ROMs/iMAME4all/roms on your iPod and restart imame4all, load the game and play. If the rom crashes delete it immediatly from your clrmamepro work Dir (here C:\Users\xxxx\Documents\MameRoms_Action\mpatrol.zi p) to keep things in order and less confusing. Copy the original file again to that Dir and start again. Itīs a trial and error search. You need the clrmame.dat to figure out what files and sizes are essential. Total Commander is handy; you can explore, rename or delete files in zipped archives and copy them right away. clrmamepro is essential for rebuilding the packs with correct checksums. In fact clrmamepro was the hardest part to master.That drove me mad. I hope this little tutorial may help you. I converted 4 Roms so far: Moon Patrol, Galaga88, Donkey Kong and DigDug. If somebody could upload them for sharing pm me. |
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