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#31
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Samples are not working for me yet. They are the right set and in the right directory. I am using iPad and everything is perfect apart from this.
I have tested Berzerk, Donkey Kong and Galaga. Samples are needed for every sound in Berzerk and for an explosion noise when you die in Galaga. P.S. Amazing emulator Edit: Noticed artwork is not working either. I tested Asteroids Deluxe which normally has a detailed background. Last edited by yellowknife; 08-22-2010 at 03:03 AM.. Reason: clarity and small addition |
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#32
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Ok, I'm seriously extremely lost here. I'm very inept when it comes to this stuff but recently downloaded Mame on my Mac so I could play Donkey Kong, and now I want to bring that to my iPhone... I registered because I have no idea what I'm doing...
So, I downloaded that DK ROM for my Mac... and I want to transfer that folder to my roms folder on my iPhone. How do I use the "clrmame.dat" file and "ClrMAME Pro utility" to convert this ROM into iPhone format, so I can place it in the roms folder? That is what I have to do, right? Please walk me through this in an idiot-proof step-by-step process. Sorry if I'm way below your guys' level when it comes to this. |
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#33
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Wiimote is already Implemented. it was easy than i thought. It's fantastic on iPad... thanks 4 your help i have a wiimote now... ![]() I'm not portuguese... i'm a spanish man boys... My apologies for my horrendous english...
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#34
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Quote:
Wiimote is great news. It will be so great to use hardware keys on the iPad's beautiful screen. One other thing. I don't think high scores are working either. Little text files should appear in the 'hi' directory when you quit a game so it remembers your high score. This feature is well supported on older games like Asteroids, Donkey Kong and Pac-Man and works well on MAME4ALL on GP2X. Any chance of looking into this too? Thanks again! |
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#35
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desculpa me!
ok, now i have a problem with sound. sound was working fine (though like all mame games didn't sound perfect). but then i installed several sound samples in the samples folder from the link you provided (openhandhelds). Then sounds went away for all games entirely! I tried force quitting the app, tried changing permissions on samples folder from 755 to 777 and uploading from mobile account so owner was mobile rather than root. then tried deleting the samples. nothing so far brought back the sound. (and yes ringer vol up all the way and mute is off.) edit: ok, one thing I didn't try was rebooting the damn phone. that fixed the sound. odd? however, i can't tell that it made any difference in the sound for donkey kong anyway, with the samples in place. Last edited by rocklobster; 08-22-2010 at 08:34 AM.. |
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#36
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Oh one last thing... Any chance you could give us the option to make the controls totally dissapear when the Wiimote is in use? No point in having on screen furniture when there is no use for it! Last edited by Rasterico; 08-22-2010 at 01:38 PM.. |
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#37
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Hi
iMame4all is great !!! I have fix my roms with Clrmame Pro and i have 2242 roms (~1.6Go). No problems, lot of games works perfectly but all neo-geo games don't work. I have all last Bios (neogeo.zip) Quote:
Thanks ! |
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#38
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you can test it and give me your feedback: http://code.google.com/p/imame4all/ v1.1: iMAME4all lets you use a WiiMote over bluetooth to play. iMAME4all uses btstack project to support WiiMote: http://code.google.com/p/btstack/ Press WiiMote button and make your WiiMote discoverable by pressing the 1+2 buttons at the same time. Lanscape touch DPad is hidden when you use WiiMote. You can play with aspect view (Rotation, TATE) and lock phisical rotation to play portrait-landscape games better. Buttons mapping: 2 = B 1 = X + = START - = SELECT B = L A = R home: exit game In landscape mode touch on anywhere of the screen to show the emulator options. |
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#39
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Thanks again! Last edited by Rasterico; 08-22-2010 at 03:27 PM.. |
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#40
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Nobody to help me ?
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